Biscotti TV dunked in the FCC’s latte, still a bit hard

Continue reading Biscotti TV dunked in the FCC’s latte, still a bit hard
Biscotti TV dunked in the FCC’s latte, still a bit hard originally appeared on Engadget on Fri, 21 Oct 2011 17:02:00 EDT. Please see our terms for use of feeds.
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Wireless snooping WASP drone knows you want extra jalapeños, no sliced tomato

This fearsome contraption is the handiwork of a couple of amateur DEFCON-types who reckoned that any self-respecting spy plane ought to be able to impersonate cellphone towers. And that’s exactly what the Wireless Aerial Surveillance Platform does — it tricks AT&T and T-Mobile handsets into connecting to it, then re-routes the incoming calls via VOIP so they don’t drop, while simultaneously recording all conversations to 32GB of onboard storage. It can also handle a bit of WiFi snooping on the side, thanks to a Linux-based hacking toolkit and a 340 million word dictionary for guessing passwords. What’s more, the WASP apparently achieves all of this without breaking a single FCC regulation. So, er, that’s fine then. Oh yeah, and we don’t want any of that stuffed crust nonsense, you hear?
Wireless snooping WASP drone knows you want extra jalapeños, no sliced tomato originally appeared on Engadget on Mon, 01 Aug 2011 05:01:00 EDT. Please see our terms for use of feeds.
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Xbox 360 Wireless Speed Wheel hands-on

Okay, so the U-shaped contraption you see above won’t get a motorsports enthusiast’s blood boiling quite like the Fanatec CSR Elite wheel we tested earlier, but for a lot of gamers the CSR is a bit too much. The Xbox 360 Wireless Speed Wheel, on the other hand, is rather more manageable — and affordable, with a .99 price. It’s a simple, lightweight thing, with an over-sized trigger on the back of each grip. These have very low resistance, so they tend to clap against the back when you mash the throttle, but this plus a long throw means it’s easy to be precise on the gas or brake. And that, of course, is what they’re intended to be used for. On the right prong are the four face buttons, on the left a D-pad. Start and Back are in the middle along with the Guide button, but sadly the L and R shoulder buttons didn’t make the start.
That’s a mighty shame, making us wonder what compatibility will be like for racers that use those for up- and down-shifting. Regardless, with Forza Motorsport 4 the wheel works like a charm. There’s an almost imperceptible amount of lag between you turning the thing in air and your reaction being conveyed on screen, but it’s not a problem. The triggers feel great and, while shifting using the D-pad is a little clumsy, it works. Ultimately and predictably the Speed Wheel doesn’t deliver the most hardcore of racing experiences, but it’ll be a lot more couch-friendly than your average wheel and pedal setup when it ships this October.
Gallery: Xbox 360 Wireless Speed Wheel
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Xbox 360 Wireless Speed Wheel hands-on originally appeared on Engadget on Thu, 09 Jun 2011 20:58:00 EDT. Please see our terms for use of feeds.
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