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	<title>dv-depot.com &#187; Corporate Planning</title>
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		<title>Hidden cameras are the most important equipments for surveillance</title>
		<link>http://www.dv-depot.com/34250/hidden-cameras-are-the-most-important-equipments-for-surveillance/</link>
		<comments>http://www.dv-depot.com/34250/hidden-cameras-are-the-most-important-equipments-for-surveillance/#comments</comments>
		<pubDate>Tue, 01 Dec 2009 08:32:37 +0000</pubDate>
		<dc:creator>johntesh</dc:creator>
				<category><![CDATA[Tech News]]></category>
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		<category><![CDATA[Business Empire]]></category>
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		<category><![CDATA[Cctv Cameras]]></category>
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		<category><![CDATA[hidden cameras]]></category>
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		<category><![CDATA[Spy Cam]]></category>
		<category><![CDATA[Spy Cameras]]></category>
		<category><![CDATA[Spy Cams]]></category>
		<category><![CDATA[spy gear]]></category>
		<category><![CDATA[Surveillance Cameras]]></category>
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		<description><![CDATA[Today changes are taking place very instantly. We are experiencing drastic changes in the working demonstrations, expressions, patterns and styles of work in almost field. Even the business trends are changing. These changes may be relatively faster for some industries and people and slower for some others. Some tend to change their working trends very [...]]]></description>
			<content:encoded><![CDATA[<p>Today changes are taking place very instantly. We are experiencing drastic changes in the working demonstrations, expressions, patterns and styles of work in almost field. Even the business trends are changing. These changes may be relatively faster for some industries and people and slower for some others. Some tend to change their working trends very instantly whereas some take time to bring changes in their life styles and working patterns. Technology can change the working trends very quickly compared to the social changes. All these alternatives need adaptation of the organizations to its surroundings, i.e. we have to adjust to various changes that are taking place around us.</p>
<p>Today there is a tough competition everywhere and we have to accept challenges. Our environment is also full of business opportunities and there are many threats too to our business. It is thus very important that constant monitoring of our environments is necessary for business or corporate planning. In fact, the concealed cameras, the spy cams, the CCTV cameras and so many more these types of <a href="http://redirectingat.com?id=21261X792902&xs=1&url=http%3A%2F%2Fwww.my-spycam.com%2Fhidden-spy-nanny-cams&sref=rss">hidden cameras</a> are just formed for such situations where we can monitor all the activities which are taking place in our environments very easily. Business environment means surroundings, conditions, situations and trends within which business has to operate.</p>
<p>These environments have to be protected always with the installation of the concealed cameras and only then everything can be managed peacefully in and around the business premises. Different people have different way of doing the work. They may respond to the changes in their working patters according to their necessities. If a man owns a vast business empire, he will install huge <a href="http://redirectingat.com?id=21261X792902&xs=1&url=http%3A%2F%2Fwww.my-spycam.com&sref=rss">spy cameras</a> or hidden cameras at his business premises at various places, whereas a small shop owner may install a small spy cam at his work place. Either the camera is big or small; the advantages of both the cameras are exceptionally good. We cannot compare one with the other.</p>
<p>Surveillance and security is equally important in both the places. People have to perceive, understand and make use of the hidden cameras as much as they can. Monitoring response to particular environments determines the success of business. Greater awareness of improvement of the surroundings will help both organizations and the environment in the long run. There are many industrial, commercial and residential surroundings where the hidden cameras can be used. They can be used in the banks, the ATM machines, the hospitals, the colleges, the examination halls, the air ports, the railway stations, the detective agencies and many more public and private places where surveillance is very necessary for the safety of the people.</p>
<p>There are many types of surveillance cameras like <a href="http://redirectingat.com?id=21261X792902&xs=1&url=http%3A%2F%2Fwww.my-spycam.com%2Fdual-day-night-hi-res-ir-camera-pe-kpc-extw.html&sref=rss">spy gear</a> to suit every type of environment and circumstances. Nowadays shopping for any product can fun filled. It can be time saving procedure also. There are so many websites in the country with many leading products and appliances. If we are in a desire to buy a camera for our self, then we can simply log on to any of the website, have a look at all the products they have for us and choose according to our needs and place an order for it and our product will be shipped to our house within a few days very easily.</p>
<p> </p>

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		<title>Sony&#8217;s E3 Keynote Liveblog Archive</title>
		<link>http://www.dv-depot.com/11281/sonys-e3-keynote-liveblog-archive/</link>
		<comments>http://www.dv-depot.com/11281/sonys-e3-keynote-liveblog-archive/#comments</comments>
		<pubDate>Tue, 02 Jun 2009 18:03:16 +0000</pubDate>
		<dc:creator>othertech</dc:creator>
				<category><![CDATA[modo]]></category>
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		<category><![CDATA[Game Clips]]></category>
		<category><![CDATA[go]]></category>
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		<category><![CDATA[Heavy Rain]]></category>
		<category><![CDATA[Intro Clip]]></category>
		<category><![CDATA[Jack Tretton]]></category>
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		<category><![CDATA[Motion Controller]]></category>
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		<guid isPermaLink="false">http://Gizmodo-5275929</guid>
		<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/06/sonypresser.jpg" width="804" height="536" style="display:block;float:none;" />Sony's E3 press conference is about to start, and we're here waiting to see what they'll announce. <a class="autolink" title="Click here to read more posts tagged PSP GO" href="http://gizmodo.com/tag/psp-go/">PSP Go</a>!? PS3 Slim? Who knows?! We're starting now.</p>
<p><i>Archive below:</i></p>
<p>11:00 AM ON JUN 2 2009<br />
Mark Wilson:<br />
We just cabbed it across LA, and we're at the Shrine Auditorium, ready to liveblog Sony's press conference. Wow this was bad corporate planning. Anyone waiting on a bus from Nintendo won't make it if Sony starts in time…one minute from now.</p>
<p>11:07 AM ON JUN 2 2009<br />
Mark Wilson:<br />
So what will we see from Sony. The <a href="http://gizmodo.com/5273203/psp-go-leaked-slider-with-16gb-of-flash-storage-and-bluetooth">PSP Go!</a>? Yeah, seems like a sure thing. The <a href="http://gizmodo.com/5253523/alleged-ps3-slim-spy-shots-inspire-hope-doubt">PS3 Slim</a>? Seems likely. A <a href="http://gizmodo.com/5070985/ps3-wiimote-patent-merges-two-controllers-to-make-one-giant-bulbous-freak">Sony motion controller</a>? That's anyone's guess.</p>
<p>11:08 AM ON JUN 2 2009<br />
Mark Wilson:<br />
Matt thinks PS3 Slim will show. I think it sort of needs to now, given that it's already leaked.</p>
<p>11:08 AM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony0.jpg" style="display:block;" /><br /></p>
<p>11:10 AM ON JUN 2 2009<br />
Mark Wilson:<br />
Sony's three-part screen is epically wide.</p>
<p>11:11 AM ON JUN 2 2009<br />
Mark Wilson:<br />
I'm really enjoying this blockbuster presentation. Loud rock. Big images. It makes Nintendo's modest presentation look so…quaint.</p>
<p>11:11 AM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony5.jpg" style="display:block;" /><br /></p>
<p>11:12 AM ON JUN 2 2009<br />
Mark Wilson:<br />
Last year Sony used a boatload of LCDs, this year, they went all out projection. I want this in my house…but you know, playing movies and stuff, not just PS3/PSP game clips.</p>
<p>11:13 AM ON JUN 2 2009<br />
Mark Wilson:<br />
The intro clip is over. Crowd is louder now. And Jack Tretton, President and CEO struts to the stage.</p>
<p>11:13 AM ON JUN 2 2009<br />
Mark Wilson:<br />
HA, and he immediately refers to the leaks, thanking everyone for still showing up. "Press leaks are no exception, we're not going to be outdone by anybody."</p>
<p>11:15 AM ON JUN 2 2009<br />
Mark Wilson:<br />
His stage presence is better than Reggie's. He reminds me of Peter Moore in his prime for Microsoft. Confident and swaggering.</p>
<p>11:15 AM ON JUN 2 2009<br />
Mark Wilson:<br />
Peter Moore is still the man, btw.</p>
<p>11:16 AM ON JUN 2 2009<br />
Mark Wilson:<br />
Jack, let's not be formal about his name, it teasing a big lineup. Including Heavy Rain, a game I'm pretty excited about, from the makers of Indigo Prophecy.</p>
<p>11:16 AM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony17.jpg" style="display:block;" /><br /></p>
<p>11:17 AM ON JUN 2 2009<br />
Mark Wilson:<br />
Now we've moved to the PS2. Jack's talking about the $99 pricepoint, its global strength. Sony sees the PS2 as existing beyond 10 years, as long as consumers are interested.</p>
<p>11:18 AM ON JUN 2 2009<br />
Mark Wilson:<br />
Now we're on to the PS3. 22 million PS3s sold last year.</p>
<p>11:19 AM ON JUN 2 2009<br />
Mark Wilson:<br />
What about PlayStation Network? 24 million registered accounts (how many of them active?).</p>
<p>11:19 AM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony19.jpg" style="display:block;" /><br /></p>
<p>11:20 AM ON JUN 2 2009<br />
Mark Wilson:<br />
Jack gives a shoutout to inFamous, a much-needed highly praised Sony exclusive.</p>
<p>11:21 AM ON JUN 2 2009<br />
Mark Wilson:<br />
Naughty Dog comes to stage to show us Uncharted 2. Let's see this thing so we can get on with the hardware!</p>
<p>11:21 AM ON JUN 2 2009<br />
Mark Wilson:<br />
The Uncharted 2 multiplayer beta launches tonight, but they're gonna show us some of the game now.</p>
<p>11:22 AM ON JUN 2 2009<br />
Mark Wilson:<br />
We're watching a realtime playthrough. The landscape is urban, and much bigger than the old Uncharted. The graphics are colorful, but they are tough to judge on this huge of a screen. "Holy shit!" It's a helicopter. Be careful!</p>
<p>11:23 AM ON JUN 2 2009<br />
Mark Wilson:<br />
Huge chase sequence. Lots of cheers…from people I'm assuming were planted by Sony. But the game still looks fun. That helicopter just isn't giving up!</p>
<p>11:24 AM ON JUN 2 2009<br />
Mark Wilson:<br />
More on Uncharted 2 over at <a href="http://kotaku.com/5275931/sonys-e3-expo-live-blog">Kotaku</a>, of course.</p>
<p>11:24 AM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony32.jpg" style="display:block;" /><br /></p>
<p>11:25 AM ON JUN 2 2009<br />
Mark Wilson:<br />
So now police types are chasing our hero through a building. And who knew that a wooden desk could block high caliber bullets.</p>
<p>11:25 AM ON JUN 2 2009<br />
Mark Wilson:<br />
The cip is over. Jack is back – where's a TM symbol when you need one?</p>
<p>11:26 AM ON JUN 2 2009<br />
Mark Wilson:<br />
"I'm excited about this game for not just one reason, but 256 reasons." He's going to show us MAG, teased last year, a huge war MMO.</p>
<p>11:28 AM ON JUN 2 2009<br />
Mark Wilson:<br />
The graphics are not as nice as Uncharted, somewhere between PS2 and PS3, but what do you expect if they're pulling off this many players on one map?</p>
<p>11:28 AM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony38.jpg" style="display:block;" /><br /></p>
<p>11:29 AM ON JUN 2 2009<br />
Mark Wilson:<br />
A soldier is on the ground. A jet flies idly overhead. The team needs to assault a bunker in this brown and tan landscape.</p>
<p>11:30 AM ON JUN 2 2009<br />
Mark Wilson:<br />
The most striking feature is actually the audio, or lack thereof. Despite the massive battle (of about 30 people in close proximity) you only hear a few audio tracks. I hope they beef this up a bit, but of course, too much audio would be pure cacophony.</p>
<p>11:31 AM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony48.jpg" style="display:block;" /><br /></p>
<p>11:31 AM ON JUN 2 2009<br />
Mark Wilson:<br />
I see no lag in any of the helicopters or ground troops, though who knows how this is all networked. An airstrike is called in. I want this louder! Otherwise, not looking bad. Also, it will be playable, with 256 players, on the show floor. Moving on…</p>
<p>11:32 AM ON JUN 2 2009<br />
Mark Wilson:<br />
Jack's mic went out for a moment. No bigs. He's back, talking about the PSP.</p>
<p>11:33 AM ON JUN 2 2009<br />
Mark Wilson:<br />
He's running through the small handful of excellent AAA titles on the PSP. Let's hear about the Go!, Jack!</p>
<p>11:33 AM ON JUN 2 2009<br />
Mark Wilson:<br />
HANNAH MONTANA BUNDLE WITH LILAC PSP!</p>
<p>11:35 AM ON JUN 2 2009<br />
Mark Wilson:<br />
Kaz Hirai comes to the stage.</p>
<p>11:35 AM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony51.jpg" style="display:block;" /><br /></p>
<p>11:35 AM ON JUN 2 2009<br />
Mark Wilson:<br />
Sony asked "how could we make the PSP better." The next step?</p>
<p>11:35 AM ON JUN 2 2009<br />
Mark Wilson:<br />
The PSP Go!</p>
<p>11:36 AM ON JUN 2 2009<br />
Mark Wilson:<br />
It's identical to the leak, thicker than I imagined when spun in virtual 3D.</p>
<p>11:36 AM ON JUN 2 2009<br />
Mark Wilson:<br />
There is no second analog. It will not replace the 3000 or UMD.</p>
<p>11:37 AM ON JUN 2 2009<br />
Mark Wilson:<br />
"Great screen, same great operating system…plays great games." The PSP Go is more than 50% smaller and 40% lighter than original PSP.</p>
<p>11:37 AM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony74.jpg" style="display:block;" /><br /></p>
<p>11:37 AM ON JUN 2 2009<br />
Mark Wilson:<br />
16GB internal flash, Wi-Fi…</p>
<p>11:37 AM ON JUN 2 2009<br />
Mark Wilson:<br />
Sliding keyboard, Bluetooth, M2 memory port…just as leaked.</p>
<p>11:38 AM ON JUN 2 2009<br />
Mark Wilson:<br />
Today, "we're launching a new application to launch the PlayStation store on the PC." It's called Media Go.</p>
<p>11:38 AM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony80.jpg" style="display:block;" /><br /></p>
<p>11:38 AM ON JUN 2 2009<br />
matt:<br />
<img src="%20It's%20the%20new%20way%20to%20access%20the%20PS%20Store%20on%20your%20PC.%20"/><img src="http://cache.gizmodo.com/assets/e3sony/e3sony82.jpg" style="display:block;" /><br /></p>
<p>11:39 AM ON JUN 2 2009<br />
Mark Wilson:<br />
A new application called Sense Me (for PSP) has 12-tone audio recognition system, plays playlist based upon moods you select. Coming this fall.</p>
<p>11:39 AM ON JUN 2 2009<br />
Mark Wilson:<br />
PSP toolkits will be reduced 80% in price for developers.</p>
<p>11:40 AM ON JUN 2 2009<br />
Mark Wilson:<br />
All PSP titles going forward will be digitally distributed in PS Store, and UMD.</p>
<p>11:40 AM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony87.jpg" style="display:block;" /><br /></p>
<p>11:40 AM ON JUN 2 2009<br />
Mark Wilson:<br />
All of the services and features are on PSP and PSP Go!</p>
<p>11:41 AM ON JUN 2 2009<br />
Mark Wilson:<br />
PSP Go! available at $249 and 249 euros October 1st in NA and Europe.</p>
<p>11:41 AM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony90.jpg" style="display:block;" /><br /></p>
<p>11:41 AM ON JUN 2 2009<br />
Mark Wilson:<br />
We get it a month earlier than Japan, who gets the hardware November 1st.</p>
<p>11:42 AM ON JUN 2 2009<br />
Mark Wilson:<br />
Kaz is moving on to the video delivery service. It has more than 1900 and 9400 TV Shows. Starting today, it will be available natively on the PSP too.</p>
<p>11:42 AM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony95.jpg" style="display:block;" /><br /></p>
<p>11:42 AM ON JUN 2 2009<br />
Mark Wilson:<br />
Showtime, G4, Magnolia, all these people are coming to the PS (Video) Store.</p>
<p>11:42 AM ON JUN 2 2009<br />
Mark Wilson:<br />
"But our news does not stop there…"</p>
<p>11:43 AM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony99.jpg" style="display:block;" /><br /></p>
<p>11:43 AM ON JUN 2 2009<br />
Mark Wilson:<br />
Kazunouri Yamauchi comes to stage to promote Gran Turismo for PSP.</p>
<p>11:44 AM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony101.jpg" style="display:block;" /><br /></p>
<p>11:44 AM ON JUN 2 2009<br />
Mark Wilson:<br />
He's explaining, through the help of a translator, his game that runs at 60fps on the PSP platform and will hold 800 cars along with 35 tracks.</p>
<p>11:46 AM ON JUN 2 2009<br />
Mark Wilson:<br />
More details over at <a href="http://kotaku.com/5275931/sonys-e3-expo-live-blog">Kotaku</a></p>
<p>11:48 AM ON JUN 2 2009<br />
Mark Wilson:<br />
So…what do you think about the PSP Go!? I understand (and respect) Sony's need for a unified platform, but screw the PSP, I want a second analog so I can play FPSs.</p>
<p>11:49 AM ON JUN 2 2009<br />
Mark Wilson:<br />
The lights dim for a Gran Turismo video…that includes lots of pretty footage of the Go! UGH, why can't this have one more analog?? I actually like the Mylo-esque design. Why Sony? Why?</p>
<p>11:50 AM ON JUN 2 2009<br />
Mark Wilson:<br />
Kaz returns to the stage, reminding us that Gran Turismo titles have sold over 50 million units worldwide.</p>
<p>11:50 AM ON JUN 2 2009<br />
Mark Wilson:<br />
And now, Metal Gear Solid Peace Walker.</p>
<p>11:50 AM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony107.jpg" style="display:block;" /><br /></p>
<p>11:51 AM ON JUN 2 2009<br />
Mark Wilson:<br />
So…this is a different game than we saw at Microsoft the other day. But here's Hideo Kojima, maker of MGS, again!</p>
<p>11:51 AM ON JUN 2 2009<br />
Mark Wilson:<br />
Note: MGS Peace Walker is a PSP title, not PS3.</p>
<p>11:52 AM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony113.jpg" style="display:block;" /><br /></p>
<p>11:53 AM ON JUN 2 2009<br />
Mark Wilson:<br />
I admit it, there is nothing more confusing to me in this whole world than the Metal Gear canon. Kojima is reminding us that it fits in with the MGS timeline, somehow, in a very legitimate way.</p>
<p>11:54 AM ON JUN 2 2009<br />
Mark Wilson:<br />
Now we're watching a Peace Walker trailer. There's a lot of vintage-looking video paired with a mysterious, gravely voice over.</p>
<p>11:55 AM ON JUN 2 2009<br />
Mark Wilson:<br />
Now some gamepla footage. It looks…like an MGS title on the PSP. The chroma's been cranked a bit, but otherwise, still lotsa jaggies.</p>
<p>11:56 AM ON JUN 2 2009<br />
Mark Wilson:<br />
And incidentally, there are like 4 Snakes onscreen at once in multiplayer</p>
<p>11:57 AM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony119.jpg" style="display:block;" /><br /></p>
<p>11:57 AM ON JUN 2 2009<br />
Mark Wilson:<br />
Haha, and as a kicker, Snake crawls behind a guard, whips out a box and hides. Then, ANOTHER snake crawls behind the guard, hides under the same box. Now Kaz returns.</p>
<p>11:57 AM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony130.jpg" style="display:block;" /><br /></p>
<p>11:57 AM ON JUN 2 2009<br />
Mark Wilson:<br />
We're almost an hour in to the presser. Is there room left for more announcements?</p>
<p>11:58 AM ON JUN 2 2009<br />
Mark Wilson:<br />
Nope, Kaz ends the press conference. That's it! Wait…now Jack returned to stage. It may have been a fake-out. Yes, it seems Jack is continuing the press conference. Damn that Kaz and his authoritative presence.</p>
<p>11:59 AM ON JUN 2 2009<br />
Mark Wilson:<br />
Resident Evil is coming to the PSP, Jack explains, along with a bunch of other titles…including HANNAH MONTANA! Big cheers for her. Jack responded, "Yeah, I knew I'd get you with that one."</p>
<p>12:00 PM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony131.jpg" style="display:block;" /><br /></p>
<p>12:01 PM ON JUN 2 2009<br />
Mark Wilson:<br />
We're watching a PSP promo video, btw. It's alright I guess.</p>
<p>12:02 PM ON JUN 2 2009<br />
Mark Wilson:<br />
This is great. The sausage-dominated crowd keeps cheering for the pink/girly games.</p>
<p>12:03 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Ooh, white PSP Go!</p>
<p>12:03 PM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony137.jpg" style="display:block;" /><br /></p>
<p>12:04 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Jack is back, again. He's explaining why PSN is great.</p>
<p>12:05 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Oh right, PlayStation Home. Now they're talking about PlayStation Home. I'd literally forgotten that Sony might bring it up.</p>
<p>12:06 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Could Sony announced anything re:Home right now that would pique your interest?</p>
<p>12:07 PM ON JUN 2 2009<br />
Mark Wilson:<br />
We're watching a Home promo video in which conservative people in suits walk through doors and magically transition into funky digital avatars. My personal favorite? A confident female CEO-type becoming Chun Li.</p>
<p>12:08 PM ON JUN 2 2009<br />
Mark Wilson:<br />
If "meh" manifested as an applause, I just heard it.</p>
<p>12:08 PM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony144.jpg" style="display:block;" /><br /></p>
<p>12:10 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Now onto a PS3 promo video. These videos become so monotonous, presented in the exact same style. No one can be paying attention at this point. Scratch that, someone is recording video in front of us.</p>
<p>12:10 PM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony158.jpg" style="display:block;" /><br /></p>
<p>12:11 PM ON JUN 2 2009<br />
Mark Wilson:<br />
I keep expecting the video to be over, then it's not.</p>
<p>12:12 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Seriously, it's as if the audio designer purposefully planted musical phrases to mislead the audience while Sony showed us every game that ever has been or will be on the PS3 platform.</p>
<p>12:13 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Maybe <a href="http://kotaku.com/5275931/sonys-e3-expo-live-blog">Kotaku</a> has some insight as to the nature of Sony's video editing.</p>
<p>12:14 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Alright, the full feature PS3 film has ended and Jack is Back talking about Rockstar, makers of Grand Theft Auto.</p>
<p>12:14 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Agent, made by Rockstar North, is an exclusive coming to PS3.</p>
<p>12:15 PM ON JUN 2 2009<br />
Mark Wilson:<br />
It's a 70s-themed…logo, apparently. We aren't hearing anything more about Agent right now. Instead, Ubisoft is going to show us Assassin's Creed 2.</p>
<p>12:16 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Ubisoft is so French. I mean, so Freedom.</p>
<p>12:16 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Wow, the game looks good though. The crowd, fuller than before, is full of people wearing unique, individual garments.</p>
<p>12:18 PM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony160.jpg" style="display:block;" /><br /></p>
<p>12:18 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Ooh, da Vinci's flying machine makes an appearance, flying around Venice fluidly. The game looks very pretty, implementing motion blur touched up with just the gentlest brush of bloom lighting.</p>
<p>12:18 PM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony171.jpg" style="display:block;" /><br /></p>
<p>12:20 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Now we're seeing some battles. You know what this reminds me of? Heavenly Sword. Something about the new movement qualities of the game that I don't think were deployed in the first version.</p>
<p>12:20 PM ON JUN 2 2009<br />
Mark Wilson:<br />
And that's that for Assassin's Creed 2.</p>
<p>12:21 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Look for the PS3 and PSP versions of Assassin's this holiday season.</p>
<p>12:23 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Now for a Square Enix video. I was going to be sarcastic, but the techie art direction is actually pretty hot.</p>
<p>12:23 PM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony176.jpg" style="display:block;" /><br /></p>
<p>12:24 PM ON JUN 2 2009<br />
Mark Wilson:<br />
We're watching footage from Final Fantasy XIII Versus, btw.</p>
<p>12:25 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Final Fantasy XIII. That's 14! We're about to see it.</p>
<p>12:26 PM ON JUN 2 2009<br />
Mark Wilson:<br />
It's PlayStation exclusive in 2010.</p>
<p>12:27 PM ON JUN 2 2009<br />
Mark Wilson:<br />
What can I say? It looks like a new Final Fantasy game. And the crowd goes wild.</p>
<p>12:27 PM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony199.jpg" style="display:block;" /><br /></p>
<p>12:27 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Jack: "So there's one that didn't leak out, huh?"</p>
<p>12:27 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Jack is teasing motion control gaming.</p>
<p>12:28 PM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony195.jpg" style="display:block;" /><br /></p>
<p>12:28 PM ON JUN 2 2009<br />
Mark Wilson:<br />
"We're working to create an experience that is much closer to real life than anything you have ever seen."</p>
<p>12:28 PM ON JUN 2 2009<br />
Mark Wilson:<br />
He invited the creative forces behind the "PlayStation Motion Controller" to the stage.</p>
<p>12:29 PM ON JUN 2 2009<br />
Mark Wilson:<br />
"It far surpasses anything on the market now."</p>
<p>12:29 PM ON JUN 2 2009<br />
Mark Wilson:<br />
They are holding an engineering prototype that has a bright purple flowing sphere, trackable by the PS Eye.</p>
<p>12:30 PM ON JUN 2 2009<br />
Mark Wilson:<br />
And they're going to show us 100% live tech demos, no precut videos.</p>
<p>12:30 PM ON JUN 2 2009<br />
Mark Wilson:<br />
We're watching a virtual Motion Controller tracked onscreen. The controller is moving VERY fluidly on the screen. It's perfect. Like 60fps.</p>
<p>12:31 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Wow, now it's a tennis racket onscreen.</p>
<p>12:31 PM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony218.jpg" style="display:block;" /><br /></p>
<p>12:31 PM ON JUN 2 2009<br />
Mark Wilson:<br />
And now a bat. And now a club. And now a stop sign…that hit a tennis ball. This is a great demo.</p>
<p>12:31 PM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony221.jpg" style="display:block;" /><br /></p>
<p>12:32 PM ON JUN 2 2009<br />
Mark Wilson:<br />
And now a mace. This is like perfect 1:1. And the virtual objects are very tight. I'm impressed. Very impressed.</p>
<p>12:32 PM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony224.jpg" style="display:block;" /><br /></p>
<p>12:32 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Then they switched the perspective of the virtual object to an FPS. AWESOME.</p>
<p>12:34 PM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony233.jpg" style="display:block;" /><br /></p>
<p>12:34 PM ON JUN 2 2009<br />
Mark Wilson:<br />
And the device has a trigger, just for FPSs.<br />
12:34 PM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony237.jpg" style="display:block;" /><br /></p>
<p>12:34 PM ON JUN 2 2009<br />
Mark Wilson:<br />
They're showing a ton of virtual objects. This is a tech demo, but it's robust.</p>
<p>12:34 PM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony243.jpg" style="display:block;" /><br /></p>
<p>12:34 PM ON JUN 2 2009<br />
Mark Wilson:<br />
But what about drawing? Hell, what about writing? The device is tracked with "sub millimeter accuracy."</p>
<p>12:35 PM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony246.jpg" style="display:block;" /><br /></p>
<p>12:35 PM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony247.jpg" style="display:block;" /><br /></p>
<p>12:35 PM ON JUN 2 2009<br />
Mark Wilson:<br />
This is the best motion control demo I've ever seen. It works perfectly. I'm just not spotting flaws.</p>
<p>12:36 PM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony255.jpg" style="display:block;" /><br /></p>
<p>12:36 PM ON JUN 2 2009<br />
Mark Wilson:<br />
I want to play with this right now. Now they're showing an RTS tank game. Then, they cut to an FPS perspective putting the viewer into a tank. So cool.</p>
<p>12:37 PM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony256.jpg" style="display:block;" /><br /></p>
<p>12:37 PM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony261.jpg" style="display:block;" /><br /></p>
<p>12:38 PM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony267.jpg" style="display:block;" /><br /></p>
<p>12:39 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Now for something more complex. What about a full model holding a sword and shield? The swipes and thrusts as it cuts up a skeleton. This character is ever so less fluid than the other demos, but still excellent. Oh, and now ninja stars are being thrown. And now archery! This archery demo pwns what Nintendo showed off earlier. From the first person focus shift to the camera, to the smooth animation, it's the best arrow simulation I've ever seen. Once again, "perfect" comes to mind.</p>
<p>12:39 PM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony281.jpg" style="display:block;" /><br /></p>
<p>12:39 PM ON JUN 2 2009<br />
Mark Wilson:<br />
"We're looking forward to sharing more about the motion controller with you in the near future."</p>
<p>12:40 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Spring 2010 release on motion controller.</p>
<p>12:41 PM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony284.jpg" style="display:block;" /><br /></p>
<p>12:42 PM ON JUN 2 2009<br />
Mark Wilson:<br />
While Jack talks about LittleBigPlanet, I'm going to fanboy out a bit more about the motion controller. Maybe it's not the 1:1 tracking technology, maybe it's just the HD and physics capabilities of the PS3. But it looked at least a generation better than Wii MotionPlus. Then again, not coming until Spring 2010, it probably should be.</p>
<p>12:43 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Matt on PS3 motion controls: "It's Wii to the max." That's gonna end up on a Sony poster somewhere, but I can't disagree with him.</p>
<p>12:43 PM ON JUN 2 2009<br />
Mark Wilson:<br />
BTW, more on ModNation Racers, which I'm not covering at the moment, at <a href="http://kotaku.com/5275931/sonys-e3-expo-live-blog">Kotaku</a>.</p>
<p>12:46 PM ON JUN 2 2009<br />
Mark Wilson:<br />
They're still talking about this ModNation Racers game.</p>
<p>12:46 PM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony289.jpg" style="display:block;" /><br /></p>
<p>12:49 PM ON JUN 2 2009<br />
Mark Wilson:<br />
STILL watching the damn ModNation Racers.</p>
<p>12:50 PM ON JUN 2 2009<br />
Mark Wilson:<br />
ModNation has gotten more face time than any other thing Sony's presented today.</p>
<p>12:51 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Jack is now about to offer us a "sneak peek" at a new title, from the maker of Shadow of the Colossus.</p>
<p>12:52 PM ON JUN 2 2009<br />
Mark Wilson:<br />
It's called The Last Guardian.</p>
<p>12:53 PM ON JUN 2 2009<br />
Mark Wilson:<br />
A little boy is running from something. And now we see it, a huge feathered cat. It grabs the boy from a ledge, saving him from death. Maybe this cat isn't so bad!</p>
<p>12:53 PM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony300.jpg" style="display:block;" /><br /></p>
<p>12:54 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Interesting art design: The boy is a textureless cartoon, while the world around him is more realistic.</p>
<p>12:54 PM ON JUN 2 2009<br />
Mark Wilson:<br />
The relationship between the boy and this beast is remarkably touching, even in a short clip. The crowd doesn't clap all at once. They need a moment.</p>
<p>12:57 PM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony308.jpg" style="display:block;" /><br /></p>
<p>12:57 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Now for some Gran Turismo promo video action. There is either a lot of prerendering going on, or the game is photorealistic at 60fps.</p>
<p>12:59 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Next up? A live demo of God of War III.</p>
<p>1:00 PM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony314.jpg" style="display:block;" /><br /></p>
<p>1:00 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Kratos is running around, doing his thing in a nice looking but not so surprisingly detailed environment.</p>
<p>1:01 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Uh oh…a Titan has crawled out of lava. This can't be good.</p>
<p>1:04 PM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony323.jpg" style="display:block;" /><br /></p>
<p>1:05 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Anyway, GoW III is OK. It'll be fun. I'm sure fans will like it. But it's pretty similar to the scale of GoW II. It doesn't feel like much more than a graphical boost.</p>
<p>1:06 PM ON JUN 2 2009<br />
Mark Wilson:<br />
March 2010 on God of War III.</p>
<p>1:06 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Jack is back on stage, wrapping things up.</p>
<p>1:07 PM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony326.jpg" style="display:block;" /><br /></p>
<p>1:07 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Jack: "I promise we will not become complacent no matter what we have accomplished." And with that, the event is over. Later guys.</p>
]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/06/sonypresser.jpg"  width="804" height="536"  />Sony&#8217;s E3 press conference is about to start, and we&#8217;re here waiting to see what they&#8217;ll announce. <a class="autolink" title="Click here to read more posts tagged PSP GO" href="http://redirectingat.com?id=21261X792902&xs=1&url=http%3A%2F%2Fgizmodo.com%2Ftag%2Fpsp-go%2F&sref=rss">PSP Go</a>!? PS3 Slim? Who knows?! We&#8217;re starting now.</p>
<p><i>Archive below:</i></p>
<p>11:00 AM ON JUN 2 2009<br />
Mark Wilson:<br />
We just cabbed it across LA, and we&#8217;re at the Shrine Auditorium, ready to liveblog Sony&#8217;s press conference. Wow this was bad corporate planning. Anyone waiting on a bus from Nintendo won&#8217;t make it if Sony starts in time…one minute from now.</p>
<p>11:07 AM ON JUN 2 2009<br />
Mark Wilson:<br />
So what will we see from Sony. The <a href="http://redirectingat.com?id=21261X792902&xs=1&url=http%3A%2F%2Fgizmodo.com%2F5273203%2Fpsp-go-leaked-slider-with-16gb-of-flash-storage-and-bluetooth&sref=rss">PSP Go!</a>? Yeah, seems like a sure thing. The <a href="http://redirectingat.com?id=21261X792902&xs=1&url=http%3A%2F%2Fgizmodo.com%2F5253523%2Falleged-ps3-slim-spy-shots-inspire-hope-doubt&sref=rss">PS3 Slim</a>? Seems likely. A <a href="http://redirectingat.com?id=21261X792902&xs=1&url=http%3A%2F%2Fgizmodo.com%2F5070985%2Fps3-wiimote-patent-merges-two-controllers-to-make-one-giant-bulbous-freak&sref=rss">Sony motion controller</a>? That&#8217;s anyone&#8217;s guess.</p>
<p>11:08 AM ON JUN 2 2009<br />
Mark Wilson:<br />
Matt thinks PS3 Slim will show. I think it sort of needs to now, given that it&#8217;s already leaked.</p>
<p>11:08 AM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony0.jpg"     /><br clear="all"/></p>
<p>11:10 AM ON JUN 2 2009<br />
Mark Wilson:<br />
Sony&#8217;s three-part screen is epically wide.</p>
<p>11:11 AM ON JUN 2 2009<br />
Mark Wilson:<br />
I&#8217;m really enjoying this blockbuster presentation. Loud rock. Big images. It makes Nintendo&#8217;s modest presentation look so…quaint.</p>
<p>11:11 AM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony5.jpg"     /><br clear="all"/></p>
<p>11:12 AM ON JUN 2 2009<br />
Mark Wilson:<br />
Last year Sony used a boatload of LCDs, this year, they went all out projection. I want this in my house…but you know, playing movies and stuff, not just PS3/PSP game clips.</p>
<p>11:13 AM ON JUN 2 2009<br />
Mark Wilson:<br />
The intro clip is over. Crowd is louder now. And Jack Tretton, President and CEO struts to the stage.</p>
<p>11:13 AM ON JUN 2 2009<br />
Mark Wilson:<br />
HA, and he immediately refers to the leaks, thanking everyone for still showing up. &#8220;Press leaks are no exception, we&#8217;re not going to be outdone by anybody.&#8221;</p>
<p>11:15 AM ON JUN 2 2009<br />
Mark Wilson:<br />
His stage presence is better than Reggie&#8217;s. He reminds me of Peter Moore in his prime for Microsoft. Confident and swaggering.</p>
<p>11:15 AM ON JUN 2 2009<br />
Mark Wilson:<br />
Peter Moore is still the man, btw.</p>
<p>11:16 AM ON JUN 2 2009<br />
Mark Wilson:<br />
Jack, let&#8217;s not be formal about his name, it teasing a big lineup. Including Heavy Rain, a game I&#8217;m pretty excited about, from the makers of Indigo Prophecy.</p>
<p>11:16 AM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony17.jpg"     /><br clear="all"/></p>
<p>11:17 AM ON JUN 2 2009<br />
Mark Wilson:<br />
Now we&#8217;ve moved to the PS2. Jack&#8217;s talking about the $99 pricepoint, its global strength. Sony sees the PS2 as existing beyond 10 years, as long as consumers are interested.</p>
<p>11:18 AM ON JUN 2 2009<br />
Mark Wilson:<br />
Now we&#8217;re on to the PS3. 22 million PS3s sold last year.</p>
<p>11:19 AM ON JUN 2 2009<br />
Mark Wilson:<br />
What about PlayStation Network? 24 million registered accounts (how many of them active?).</p>
<p>11:19 AM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony19.jpg"     /><br clear="all"/></p>
<p>11:20 AM ON JUN 2 2009<br />
Mark Wilson:<br />
Jack gives a shoutout to inFamous, a much-needed highly praised Sony exclusive.</p>
<p>11:21 AM ON JUN 2 2009<br />
Mark Wilson:<br />
Naughty Dog comes to stage to show us Uncharted 2. Let&#8217;s see this thing so we can get on with the hardware!</p>
<p>11:21 AM ON JUN 2 2009<br />
Mark Wilson:<br />
The Uncharted 2 multiplayer beta launches tonight, but they&#8217;re gonna show us some of the game now.</p>
<p>11:22 AM ON JUN 2 2009<br />
Mark Wilson:<br />
We&#8217;re watching a realtime playthrough. The landscape is urban, and much bigger than the old Uncharted. The graphics are colorful, but they are tough to judge on this huge of a screen. &#8220;Holy shit!&#8221; It&#8217;s a helicopter. Be careful!</p>
<p>11:23 AM ON JUN 2 2009<br />
Mark Wilson:<br />
Huge chase sequence. Lots of cheers…from people I&#8217;m assuming were planted by Sony. But the game still looks fun. That helicopter just isn&#8217;t giving up!</p>
<p>11:24 AM ON JUN 2 2009<br />
Mark Wilson:<br />
More on Uncharted 2 over at <a href="http://redirectingat.com?id=21261X792902&xs=1&url=http%3A%2F%2Fkotaku.com%2F5275931%2Fsonys-e3-expo-live-blog&sref=rss">Kotaku</a>, of course.</p>
<p>11:24 AM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony32.jpg"     /><br clear="all"/></p>
<p>11:25 AM ON JUN 2 2009<br />
Mark Wilson:<br />
So now police types are chasing our hero through a building. And who knew that a wooden desk could block high caliber bullets.</p>
<p>11:25 AM ON JUN 2 2009<br />
Mark Wilson:<br />
The cip is over. Jack is back – where&#8217;s a TM symbol when you need one?</p>
<p>11:26 AM ON JUN 2 2009<br />
Mark Wilson:<br />
&#8220;I&#8217;m excited about this game for not just one reason, but 256 reasons.&#8221; He&#8217;s going to show us MAG, teased last year, a huge war MMO.</p>
<p>11:28 AM ON JUN 2 2009<br />
Mark Wilson:<br />
The graphics are not as nice as Uncharted, somewhere between PS2 and PS3, but what do you expect if they&#8217;re pulling off this many players on one map?</p>
<p>11:28 AM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony38.jpg"     /><br clear="all"/></p>
<p>11:29 AM ON JUN 2 2009<br />
Mark Wilson:<br />
A soldier is on the ground. A jet flies idly overhead. The team needs to assault a bunker in this brown and tan landscape.</p>
<p>11:30 AM ON JUN 2 2009<br />
Mark Wilson:<br />
The most striking feature is actually the audio, or lack thereof. Despite the massive battle (of about 30 people in close proximity) you only hear a few audio tracks. I hope they beef this up a bit, but of course, too much audio would be pure cacophony.</p>
<p>11:31 AM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony48.jpg"     /><br clear="all"/></p>
<p>11:31 AM ON JUN 2 2009<br />
Mark Wilson:<br />
I see no lag in any of the helicopters or ground troops, though who knows how this is all networked. An airstrike is called in. I want this louder! Otherwise, not looking bad. Also, it will be playable, with 256 players, on the show floor. Moving on…</p>
<p>11:32 AM ON JUN 2 2009<br />
Mark Wilson:<br />
Jack&#8217;s mic went out for a moment. No bigs. He&#8217;s back, talking about the PSP.</p>
<p>11:33 AM ON JUN 2 2009<br />
Mark Wilson:<br />
He&#8217;s running through the small handful of excellent AAA titles on the PSP. Let&#8217;s hear about the Go!, Jack!</p>
<p>11:33 AM ON JUN 2 2009<br />
Mark Wilson:<br />
HANNAH MONTANA BUNDLE WITH LILAC PSP!</p>
<p>11:35 AM ON JUN 2 2009<br />
Mark Wilson:<br />
Kaz Hirai comes to the stage.</p>
<p>11:35 AM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony51.jpg"     /><br clear="all"/></p>
<p>11:35 AM ON JUN 2 2009<br />
Mark Wilson:<br />
Sony asked &#8220;how could we make the PSP better.&#8221; The next step?</p>
<p>11:35 AM ON JUN 2 2009<br />
Mark Wilson:<br />
The PSP Go!</p>
<p>11:36 AM ON JUN 2 2009<br />
Mark Wilson:<br />
It&#8217;s identical to the leak, thicker than I imagined when spun in virtual 3D.</p>
<p>11:36 AM ON JUN 2 2009<br />
Mark Wilson:<br />
There is no second analog. It will not replace the 3000 or UMD.</p>
<p>11:37 AM ON JUN 2 2009<br />
Mark Wilson:<br />
&#8220;Great screen, same great operating system…plays great games.&#8221; The PSP Go is more than 50% smaller and 40% lighter than original PSP.</p>
<p>11:37 AM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony74.jpg"     /><br clear="all"/></p>
<p>11:37 AM ON JUN 2 2009<br />
Mark Wilson:<br />
16GB internal flash, Wi-Fi…</p>
<p>11:37 AM ON JUN 2 2009<br />
Mark Wilson:<br />
Sliding keyboard, Bluetooth, M2 memory port…just as leaked.</p>
<p>11:38 AM ON JUN 2 2009<br />
Mark Wilson:<br />
Today, &#8220;we&#8217;re launching a new application to launch the PlayStation store on the PC.&#8221; It&#8217;s called Media Go.</p>
<p>11:38 AM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony80.jpg"     /><br clear="all"/></p>
<p>11:38 AM ON JUN 2 2009<br />
matt:<br />
<img src="Mark%20Wilson:%20It's%20the%20new%20way%20to%20access%20the%20PS%20Store%20on%20your%20PC.%20" more="" intuitive="" am="" on="" jun="" matt:=""/><img src="http://cache.gizmodo.com/assets/e3sony/e3sony82.jpg"     /><br clear="all"/></p>
<p>11:39 AM ON JUN 2 2009<br />
Mark Wilson:<br />
A new application called Sense Me (for PSP) has 12-tone audio recognition system, plays playlist based upon moods you select. Coming this fall.</p>
<p>11:39 AM ON JUN 2 2009<br />
Mark Wilson:<br />
PSP toolkits will be reduced 80% in price for developers.</p>
<p>11:40 AM ON JUN 2 2009<br />
Mark Wilson:<br />
All PSP titles going forward will be digitally distributed in PS Store, and UMD.</p>
<p>11:40 AM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony87.jpg"     /><br clear="all"/></p>
<p>11:40 AM ON JUN 2 2009<br />
Mark Wilson:<br />
All of the services and features are on PSP and PSP Go!</p>
<p>11:41 AM ON JUN 2 2009<br />
Mark Wilson:<br />
PSP Go! available at $249 and 249 euros October 1st in NA and Europe.</p>
<p>11:41 AM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony90.jpg"     /><br clear="all"/></p>
<p>11:41 AM ON JUN 2 2009<br />
Mark Wilson:<br />
We get it a month earlier than Japan, who gets the hardware November 1st.</p>
<p>11:42 AM ON JUN 2 2009<br />
Mark Wilson:<br />
Kaz is moving on to the video delivery service. It has more than 1900 and 9400 TV Shows. Starting today, it will be available natively on the PSP too.</p>
<p>11:42 AM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony95.jpg"     /><br clear="all"/></p>
<p>11:42 AM ON JUN 2 2009<br />
Mark Wilson:<br />
Showtime, G4, Magnolia, all these people are coming to the PS (Video) Store.</p>
<p>11:42 AM ON JUN 2 2009<br />
Mark Wilson:<br />
&#8220;But our news does not stop there…&#8221;</p>
<p>11:43 AM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony99.jpg"     /><br clear="all"/></p>
<p>11:43 AM ON JUN 2 2009<br />
Mark Wilson:<br />
Kazunouri Yamauchi comes to stage to promote Gran Turismo for PSP.</p>
<p>11:44 AM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony101.jpg"     /><br clear="all"/></p>
<p>11:44 AM ON JUN 2 2009<br />
Mark Wilson:<br />
He&#8217;s explaining, through the help of a translator, his game that runs at 60fps on the PSP platform and will hold 800 cars along with 35 tracks.</p>
<p>11:46 AM ON JUN 2 2009<br />
Mark Wilson:<br />
More details over at <a href="http://redirectingat.com?id=21261X792902&xs=1&url=http%3A%2F%2Fkotaku.com%2F5275931%2Fsonys-e3-expo-live-blog&sref=rss">Kotaku</a></p>
<p>11:48 AM ON JUN 2 2009<br />
Mark Wilson:<br />
So…what do you think about the PSP Go!? I understand (and respect) Sony&#8217;s need for a unified platform, but screw the PSP, I want a second analog so I can play FPSs.</p>
<p>11:49 AM ON JUN 2 2009<br />
Mark Wilson:<br />
The lights dim for a Gran Turismo video…that includes lots of pretty footage of the Go! UGH, why can&#8217;t this have one more analog?? I actually like the Mylo-esque design. Why Sony? Why?</p>
<p>11:50 AM ON JUN 2 2009<br />
Mark Wilson:<br />
Kaz returns to the stage, reminding us that Gran Turismo titles have sold over 50 million units worldwide.</p>
<p>11:50 AM ON JUN 2 2009<br />
Mark Wilson:<br />
And now, Metal Gear Solid Peace Walker.</p>
<p>11:50 AM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony107.jpg"     /><br clear="all"/></p>
<p>11:51 AM ON JUN 2 2009<br />
Mark Wilson:<br />
So…this is a different game than we saw at Microsoft the other day. But here&#8217;s Hideo Kojima, maker of MGS, again!</p>
<p>11:51 AM ON JUN 2 2009<br />
Mark Wilson:<br />
Note: MGS Peace Walker is a PSP title, not PS3.</p>
<p>11:52 AM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony113.jpg"     /><br clear="all"/></p>
<p>11:53 AM ON JUN 2 2009<br />
Mark Wilson:<br />
I admit it, there is nothing more confusing to me in this whole world than the Metal Gear canon. Kojima is reminding us that it fits in with the MGS timeline, somehow, in a very legitimate way.</p>
<p>11:54 AM ON JUN 2 2009<br />
Mark Wilson:<br />
Now we&#8217;re watching a Peace Walker trailer. There&#8217;s a lot of vintage-looking video paired with a mysterious, gravely voice over.</p>
<p>11:55 AM ON JUN 2 2009<br />
Mark Wilson:<br />
Now some gamepla footage. It looks…like an MGS title on the PSP. The chroma&#8217;s been cranked a bit, but otherwise, still lotsa jaggies.</p>
<p>11:56 AM ON JUN 2 2009<br />
Mark Wilson:<br />
And incidentally, there are like 4 Snakes onscreen at once in multiplayer</p>
<p>11:57 AM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony119.jpg"     /><br clear="all"/></p>
<p>11:57 AM ON JUN 2 2009<br />
Mark Wilson:<br />
Haha, and as a kicker, Snake crawls behind a guard, whips out a box and hides. Then, ANOTHER snake crawls behind the guard, hides under the same box. Now Kaz returns.</p>
<p>11:57 AM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony130.jpg"     /><br clear="all"/></p>
<p>11:57 AM ON JUN 2 2009<br />
Mark Wilson:<br />
We&#8217;re almost an hour in to the presser. Is there room left for more announcements?</p>
<p>11:58 AM ON JUN 2 2009<br />
Mark Wilson:<br />
Nope, Kaz ends the press conference. That&#8217;s it! Wait…now Jack returned to stage. It may have been a fake-out. Yes, it seems Jack is continuing the press conference. Damn that Kaz and his authoritative presence.</p>
<p>11:59 AM ON JUN 2 2009<br />
Mark Wilson:<br />
Resident Evil is coming to the PSP, Jack explains, along with a bunch of other titles…including HANNAH MONTANA! Big cheers for her. Jack responded, &#8220;Yeah, I knew I&#8217;d get you with that one.&#8221;</p>
<p>12:00 PM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony131.jpg"     /><br clear="all"/></p>
<p>12:01 PM ON JUN 2 2009<br />
Mark Wilson:<br />
We&#8217;re watching a PSP promo video, btw. It&#8217;s alright I guess.</p>
<p>12:02 PM ON JUN 2 2009<br />
Mark Wilson:<br />
This is great. The sausage-dominated crowd keeps cheering for the pink/girly games.</p>
<p>12:03 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Ooh, white PSP Go!</p>
<p>12:03 PM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony137.jpg"     /><br clear="all"/></p>
<p>12:04 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Jack is back, again. He&#8217;s explaining why PSN is great.</p>
<p>12:05 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Oh right, PlayStation Home. Now they&#8217;re talking about PlayStation Home. I&#8217;d literally forgotten that Sony might bring it up.</p>
<p>12:06 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Could Sony announced anything re:Home right now that would pique your interest?</p>
<p>12:07 PM ON JUN 2 2009<br />
Mark Wilson:<br />
We&#8217;re watching a Home promo video in which conservative people in suits walk through doors and magically transition into funky digital avatars. My personal favorite? A confident female CEO-type becoming Chun Li.</p>
<p>12:08 PM ON JUN 2 2009<br />
Mark Wilson:<br />
If &#8220;meh&#8221; manifested as an applause, I just heard it.</p>
<p>12:08 PM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony144.jpg"     /><br clear="all"/></p>
<p>12:10 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Now onto a PS3 promo video. These videos become so monotonous, presented in the exact same style. No one can be paying attention at this point. Scratch that, someone is recording video in front of us.</p>
<p>12:10 PM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony158.jpg"     /><br clear="all"/></p>
<p>12:11 PM ON JUN 2 2009<br />
Mark Wilson:<br />
I keep expecting the video to be over, then it&#8217;s not.</p>
<p>12:12 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Seriously, it&#8217;s as if the audio designer purposefully planted musical phrases to mislead the audience while Sony showed us every game that ever has been or will be on the PS3 platform.</p>
<p>12:13 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Maybe <a href="http://redirectingat.com?id=21261X792902&xs=1&url=http%3A%2F%2Fkotaku.com%2F5275931%2Fsonys-e3-expo-live-blog&sref=rss">Kotaku</a> has some insight as to the nature of Sony&#8217;s video editing.</p>
<p>12:14 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Alright, the full feature PS3 film has ended and Jack is Back talking about Rockstar, makers of Grand Theft Auto.</p>
<p>12:14 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Agent, made by Rockstar North, is an exclusive coming to PS3.</p>
<p>12:15 PM ON JUN 2 2009<br />
Mark Wilson:<br />
It&#8217;s a 70s-themed…logo, apparently. We aren&#8217;t hearing anything more about Agent right now. Instead, Ubisoft is going to show us Assassin&#8217;s Creed 2.</p>
<p>12:16 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Ubisoft is so French. I mean, so Freedom.</p>
<p>12:16 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Wow, the game looks good though. The crowd, fuller than before, is full of people wearing unique, individual garments.</p>
<p>12:18 PM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony160.jpg"     /><br clear="all"/></p>
<p>12:18 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Ooh, da Vinci&#8217;s flying machine makes an appearance, flying around Venice fluidly. The game looks very pretty, implementing motion blur touched up with just the gentlest brush of bloom lighting.</p>
<p>12:18 PM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony171.jpg"     /><br clear="all"/></p>
<p>12:20 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Now we&#8217;re seeing some battles. You know what this reminds me of? Heavenly Sword. Something about the new movement qualities of the game that I don&#8217;t think were deployed in the first version.</p>
<p>12:20 PM ON JUN 2 2009<br />
Mark Wilson:<br />
And that&#8217;s that for Assassin&#8217;s Creed 2.</p>
<p>12:21 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Look for the PS3 and PSP versions of Assassin&#8217;s this holiday season.</p>
<p>12:23 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Now for a Square Enix video. I was going to be sarcastic, but the techie art direction is actually pretty hot.</p>
<p>12:23 PM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony176.jpg"     /><br clear="all"/></p>
<p>12:24 PM ON JUN 2 2009<br />
Mark Wilson:<br />
We&#8217;re watching footage from Final Fantasy XIII Versus, btw.</p>
<p>12:25 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Final Fantasy XIII. That&#8217;s 14! We&#8217;re about to see it.</p>
<p>12:26 PM ON JUN 2 2009<br />
Mark Wilson:<br />
It&#8217;s PlayStation exclusive in 2010.</p>
<p>12:27 PM ON JUN 2 2009<br />
Mark Wilson:<br />
What can I say? It looks like a new Final Fantasy game. And the crowd goes wild.</p>
<p>12:27 PM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony199.jpg"     /><br clear="all"/></p>
<p>12:27 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Jack: &#8220;So there&#8217;s one that didn&#8217;t leak out, huh?&#8221;</p>
<p>12:27 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Jack is teasing motion control gaming.</p>
<p>12:28 PM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony195.jpg"     /><br clear="all"/></p>
<p>12:28 PM ON JUN 2 2009<br />
Mark Wilson:<br />
&#8220;We&#8217;re working to create an experience that is much closer to real life than anything you have ever seen.&#8221;</p>
<p>12:28 PM ON JUN 2 2009<br />
Mark Wilson:<br />
He invited the creative forces behind the &#8220;PlayStation Motion Controller&#8221; to the stage.</p>
<p>12:29 PM ON JUN 2 2009<br />
Mark Wilson:<br />
&#8220;It far surpasses anything on the market now.&#8221;</p>
<p>12:29 PM ON JUN 2 2009<br />
Mark Wilson:<br />
They are holding an engineering prototype that has a bright purple flowing sphere, trackable by the PS Eye.</p>
<p>12:30 PM ON JUN 2 2009<br />
Mark Wilson:<br />
And they&#8217;re going to show us 100% live tech demos, no precut videos.</p>
<p>12:30 PM ON JUN 2 2009<br />
Mark Wilson:<br />
We&#8217;re watching a virtual Motion Controller tracked onscreen. The controller is moving VERY fluidly on the screen. It&#8217;s perfect. Like 60fps.</p>
<p>12:31 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Wow, now it&#8217;s a tennis racket onscreen.</p>
<p>12:31 PM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony218.jpg"     /><br clear="all"/></p>
<p>12:31 PM ON JUN 2 2009<br />
Mark Wilson:<br />
And now a bat. And now a club. And now a stop sign…that hit a tennis ball. This is a great demo.</p>
<p>12:31 PM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony221.jpg"     /><br clear="all"/></p>
<p>12:32 PM ON JUN 2 2009<br />
Mark Wilson:<br />
And now a mace. This is like perfect 1:1. And the virtual objects are very tight. I&#8217;m impressed. Very impressed.</p>
<p>12:32 PM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony224.jpg"     /><br clear="all"/></p>
<p>12:32 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Then they switched the perspective of the virtual object to an FPS. AWESOME.</p>
<p>12:34 PM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony233.jpg"     /><br clear="all"/></p>
<p>12:34 PM ON JUN 2 2009<br />
Mark Wilson:<br />
And the device has a trigger, just for FPSs.<br />
12:34 PM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony237.jpg"     /><br clear="all"/></p>
<p>12:34 PM ON JUN 2 2009<br />
Mark Wilson:<br />
They&#8217;re showing a ton of virtual objects. This is a tech demo, but it&#8217;s robust.</p>
<p>12:34 PM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony243.jpg"     /><br clear="all"/></p>
<p>12:34 PM ON JUN 2 2009<br />
Mark Wilson:<br />
But what about drawing? Hell, what about writing? The device is tracked with &#8220;sub millimeter accuracy.&#8221;</p>
<p>12:35 PM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony246.jpg"     /><br clear="all"/></p>
<p>12:35 PM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony247.jpg"     /><br clear="all"/></p>
<p>12:35 PM ON JUN 2 2009<br />
Mark Wilson:<br />
This is the best motion control demo I&#8217;ve ever seen. It works perfectly. I&#8217;m just not spotting flaws.</p>
<p>12:36 PM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony255.jpg"     /><br clear="all"/></p>
<p>12:36 PM ON JUN 2 2009<br />
Mark Wilson:<br />
I want to play with this right now. Now they&#8217;re showing an RTS tank game. Then, they cut to an FPS perspective putting the viewer into a tank. So cool.</p>
<p>12:37 PM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony256.jpg"     /><br clear="all"/></p>
<p>12:37 PM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony261.jpg"     /><br clear="all"/></p>
<p>12:38 PM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony267.jpg"     /><br clear="all"/></p>
<p>12:39 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Now for something more complex. What about a full model holding a sword and shield? The swipes and thrusts as it cuts up a skeleton. This character is ever so less fluid than the other demos, but still excellent. Oh, and now ninja stars are being thrown. And now archery! This archery demo pwns what Nintendo showed off earlier. From the first person focus shift to the camera, to the smooth animation, it&#8217;s the best arrow simulation I&#8217;ve ever seen. Once again, &#8220;perfect&#8221; comes to mind.</p>
<p>12:39 PM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony281.jpg"     /><br clear="all"/></p>
<p>12:39 PM ON JUN 2 2009<br />
Mark Wilson:<br />
&#8220;We&#8217;re looking forward to sharing more about the motion controller with you in the near future.&#8221;</p>
<p>12:40 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Spring 2010 release on motion controller.</p>
<p>12:41 PM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony284.jpg"     /><br clear="all"/></p>
<p>12:42 PM ON JUN 2 2009<br />
Mark Wilson:<br />
While Jack talks about LittleBigPlanet, I&#8217;m going to fanboy out a bit more about the motion controller. Maybe it&#8217;s not the 1:1 tracking technology, maybe it&#8217;s just the HD and physics capabilities of the PS3. But it looked at least a generation better than Wii MotionPlus. Then again, not coming until Spring 2010, it probably should be.</p>
<p>12:43 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Matt on PS3 motion controls: &#8220;It&#8217;s Wii to the max.&#8221; That&#8217;s gonna end up on a Sony poster somewhere, but I can&#8217;t disagree with him.</p>
<p>12:43 PM ON JUN 2 2009<br />
Mark Wilson:<br />
BTW, more on ModNation Racers, which I&#8217;m not covering at the moment, at <a href="http://redirectingat.com?id=21261X792902&xs=1&url=http%3A%2F%2Fkotaku.com%2F5275931%2Fsonys-e3-expo-live-blog&sref=rss">Kotaku</a>.</p>
<p>12:46 PM ON JUN 2 2009<br />
Mark Wilson:<br />
They&#8217;re still talking about this ModNation Racers game.</p>
<p>12:46 PM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony289.jpg"     /><br clear="all"/></p>
<p>12:49 PM ON JUN 2 2009<br />
Mark Wilson:<br />
STILL watching the damn ModNation Racers.</p>
<p>12:50 PM ON JUN 2 2009<br />
Mark Wilson:<br />
ModNation has gotten more face time than any other thing Sony&#8217;s presented today.</p>
<p>12:51 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Jack is now about to offer us a &#8220;sneak peek&#8221; at a new title, from the maker of Shadow of the Colossus.</p>
<p>12:52 PM ON JUN 2 2009<br />
Mark Wilson:<br />
It&#8217;s called The Last Guardian.</p>
<p>12:53 PM ON JUN 2 2009<br />
Mark Wilson:<br />
A little boy is running from something. And now we see it, a huge feathered cat. It grabs the boy from a ledge, saving him from death. Maybe this cat isn&#8217;t so bad!</p>
<p>12:53 PM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony300.jpg"     /><br clear="all"/></p>
<p>12:54 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Interesting art design: The boy is a textureless cartoon, while the world around him is more realistic.</p>
<p>12:54 PM ON JUN 2 2009<br />
Mark Wilson:<br />
The relationship between the boy and this beast is remarkably touching, even in a short clip. The crowd doesn&#8217;t clap all at once. They need a moment.</p>
<p>12:57 PM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony308.jpg"     /><br clear="all"/></p>
<p>12:57 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Now for some Gran Turismo promo video action. There is either a lot of prerendering going on, or the game is photorealistic at 60fps.</p>
<p>12:59 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Next up? A live demo of God of War III.</p>
<p>1:00 PM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony314.jpg"     /><br clear="all"/></p>
<p>1:00 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Kratos is running around, doing his thing in a nice looking but not so surprisingly detailed environment.</p>
<p>1:01 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Uh oh…a Titan has crawled out of lava. This can&#8217;t be good.</p>
<p>1:04 PM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony323.jpg"     /><br clear="all"/></p>
<p>1:05 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Anyway, GoW III is OK. It&#8217;ll be fun. I&#8217;m sure fans will like it. But it&#8217;s pretty similar to the scale of GoW II. It doesn&#8217;t feel like much more than a graphical boost.</p>
<p>1:06 PM ON JUN 2 2009<br />
Mark Wilson:<br />
March 2010 on God of War III.</p>
<p>1:06 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Jack is back on stage, wrapping things up.</p>
<p>1:07 PM ON JUN 2 2009<br />
matt:<br />
<img src="http://cache.gizmodo.com/assets/e3sony/e3sony326.jpg"     /><br clear="all"/></p>
<p>1:07 PM ON JUN 2 2009<br />
Mark Wilson:<br />
Jack: &#8220;I promise we will not become complacent no matter what we have accomplished.&#8221; And with that, the event is over. Later guys.</p>

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