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		<title>iPhone is for games, Android is for other apps</title>
		<link>http://www.dv-depot.com/86538/iphone-is-for-games-android-is-for-other-apps/</link>
		<comments>http://www.dv-depot.com/86538/iphone-is-for-games-android-is-for-other-apps/#comments</comments>
		<pubDate>Thu, 22 Dec 2011 19:14:19 +0000</pubDate>
		<dc:creator>shaun</dc:creator>
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		<guid isPermaLink="false">http://www.dv-depot.com/86538/iphone-is-for-games-android-is-for-other-apps/</guid>
		<description><![CDATA[iPhone and Android phones are two different platforms and app search firm Xyologic is bringing that point home again with an analysis of the top apps on both platforms. Xyologic found that of the top 150 apps downloaded on each platform in 2011, 85 of the 150 on Android leaned toward non-gaming apps, while 100 [...]]]></description>
			<content:encoded><![CDATA[<p><img title="android-apps (1)" src="http://gigaom2.files.wordpress.com/2011/12/android-apps-1-e1324577627486.jpg?w=292&#038;h=195" alt="" width="292" height="195" class="alignleft size-medium wp-image-459435" />iPhone and Android phones are two different platforms and app search firm Xyologic is bringing that point home again with an analysis of the top apps on both platforms. Xyologic found that of the top 150 apps downloaded on each platform in 2011, 85 of the 150 on Android leaned toward non-gaming apps, while 100 of the top 150 apps on the iPhone were games.</p>
<p>Non-gaming apps on Android generated 91.5 million downloads in November compared to 33.4 million for games. Meanwhile on the iPhone, games in November generated 71.6 million downloads while other apps received 25.6 million downloads.</p>
<p>Android was actually even more tilted in favor of apps in 2010, with 116 of the top 150 apps being non-games. The iPhone used to be more balanced with 79 of the top apps being games compared to 71 percent for non-gaming apps.</p>
<p>Now, all but one of the top downloaded publishers on iPhone are gamemakers except for Instagram maker Burbn. On Android, the top 25 developers on Android were a mix of gaming and non-gaming publishers with Google at the head of the class. Google only had two apps on Android Market in 2010, Google Maps and Google Sky, but now the company has many more available on Android.</p>
<p>Here&#8217;s the list of the top 25 downloaded publishers on Android in 2011 according to Xyologic:<br />
Google, Facebook, Rovio, Adobe, DroidHen Casual, Outfit7, Magma Mobile, Glu Mobile, Go Dev Team, Kittehface Software,Skype, Notes, Nikolay Ananiev, Swiss Codemonkeys, NHN Corporation, Yahoo, Handcent, Pandora, Al Factory Limited,Kaufcom Games Apps Widgets, Verizon Wireless, Runnergames, Backflip Studios, Polarbit.</p>
<p>And here&#8217;s the list of the top 25 downloaded publishers on the iPhone in 2011:</p>
<p>Glu Mobile, Gameloft, Big Fish Games, Rovio, Capcom, Chilingo, Storm8/(TeamLava), Outfit7, Electronic Arts/Electronic Arts BV, Gamevil, Halfbrick Studios, DeNa/(Backflip Studios/Ngmoco), Zynga/Newtoy, NaturalMotion, Pocket Gem/(Streetview Labs), Tencent, NimbleBit, PopCap, Playforge, Clickgamer, Com2uS, Burbn, Orangenose Studios.</p>
<p>This might not be news to some developers, who are aware of the relative strengths of each platform. But it&#8217;s interesting to again see how each platform differs, where the trends are going and where the opportunities lie. The iPhone is really becoming a powerful gaming device but Android is more of a broad provider of utilities and services.</p>
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		<title>Ex-Twitter VP engineering Mike Abbott joins Kleiner Perkins as partner</title>
		<link>http://www.dv-depot.com/86255/ex-twitter-vp-engineering-mike-abbott-joins-kleiner-perkins-as-partner/</link>
		<comments>http://www.dv-depot.com/86255/ex-twitter-vp-engineering-mike-abbott-joins-kleiner-perkins-as-partner/#comments</comments>
		<pubDate>Thu, 01 Dec 2011 19:14:22 +0000</pubDate>
		<dc:creator>shaun</dc:creator>
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		<guid isPermaLink="false">http://www.dv-depot.com/86255/ex-twitter-vp-engineering-mike-abbott-joins-kleiner-perkins-as-partner/</guid>
		<description><![CDATA[Michael Abbott at GigaOM Mobilize 2011 Mike Abbott, who most recently worked as VP of Engineering at Twitter, has joined Silicon Valley venture capital stalwart Kleiner Perkins Caulfield and Byers as a senior partner. The news is big for all parties involved, as Abbott is just the third person to be added as a KPCB [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_412203" class="wp-caption alignleft" style="width: 310px"><img title="Twitter VP of Engineering Michael Abbott at Mobilize 2011" src="http://gigaom2.files.wordpress.com/2011/09/1z5o4262.jpg?w=604" alt="Michael Abbott at GigaOM Mobilize 2011"   class="size-full wp-image-412203" />
<p class="wp-caption-text">Michael Abbott at GigaOM Mobilize 2011</p>
</div>
<p>Mike Abbott, who most recently worked as VP of Engineering at Twitter, has joined Silicon Valley venture capital stalwart Kleiner Perkins Caulfield and Byers as a senior partner.</p>
<p>The news is big for all parties involved, as Abbott is just the third person to be added as a KPCB senior partner in the past three years: The others were Electronic Arts veteran Bing Gordon and Wall Street veteran Mary Meeker. The move marks a major departure for Abbott &#8212; while he has been an angel investor and startup advisor, the bulk of his career has been focused on the engineering side of the industry. Prior to joining Twitter in May 2010, Abbott was the executive at Palm who led the development of WebOS. Before that, he was a general manager at Microsoft for .NET online services, which became the cloud computing platform Azure.</p>
<p>In an interview Thursday morning, Abbott said the decision to make the shift to full-time VC was not taken lightly:</p>
<blockquote><p>&#8220;It&#8217;s something I&#8217;ve spent a lot of time on, deliberating. For me what made it really easy was the fit for me here at Kleiner Perkins, the background of the firm and the people who are here. That&#8217;s what&#8217;s made it very natural.&#8221;</p>
</blockquote>
<p>Meanwhile, Abbott&#8217;s former boss, Twitter CEO Dick Costolo, has expressed support for the career switch. In a statement issued Thursday, he said: &#8220;Mike is a huge engineering talent and will be a terrific asset to Kleiner’s technology companies. He was instrumental in helping us scale Twitter&#8217;s architecture to support incredible growth ̶ from 100 million daily Tweets in January 2011 to about 250 million daily Tweets today.&#8221;</p>
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		<title>The Rise of the “Second Internet” and What It Means</title>
		<link>http://www.dv-depot.com/82412/the-rise-of-the-%e2%80%9csecond-internet%e2%80%9d-and-what-it-means/</link>
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		<pubDate>Fri, 01 Apr 2011 11:14:18 +0000</pubDate>
		<dc:creator>shaun</dc:creator>
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		<guid isPermaLink="false">http://www.dv-depot.com/82412/the-rise-of-the-%e2%80%9csecond-internet%e2%80%9d-and-what-it-means/</guid>
		<description><![CDATA[What is the thread that ties together the rapid rise of companies as different as Facebook, Zynga, Twitter, The Huffington Post and Quora? Wedbush Securities, a brokerage firm that analyzes the valuations of private companies, says they are all players in what it calls the &#8220;Second Internet.&#8221; Wedbush says there are certain attributes that allow [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://gigaom2.files.wordpress.com/2010/10/4074083883_797e6c371f_z.png?w=300&#038;h=200" alt="" title="4074083883_797e6c371f_z" width="300" height="200"  class="alignleft size-medium wp-image-163884" /></p>
<p>What is the thread that ties together the rapid rise of companies as different as Facebook, Zynga, Twitter, The Huffington Post and Quora? Wedbush Securities, a brokerage firm that analyzes the valuations of private companies, says they are all players in what it calls the &#8220;Second Internet.&#8221; Wedbush says there are certain attributes that allow such players to grow and thrive while more traditional players &#8212; including some of the leaders from the early days of the Internet &#8212; fail to prosper and gradually recede into history. The most important of these attributes, the firm says, is an understanding of the value of the social web.</p>
<p>The social nature of this new wave of Internet companies is such a major factor that Wedbush also calls it the rise of the &#8220;Social Internet&#8221; in a new report on the sector, and says successful companies are powered by similar features, including:</p>
<ul>
<li>Platforms open up their API to developers</li>
<li>Continuous and rapid pace of innovation (see Facebook)</li>
<li>The company/brand must listen to the dialogue and participate with customers</li>
<li>Customer contribution is a large percent of the value/experience</li>
<li>Every customer has a personalized experience</li>
<li>Social graph connections drive discovery rather than search</li>
</ul>
<p>The report looks at the value of Facebook &#8212; comparing the growth of the company to the growth of Google &#8212; as well as the rise of other key players such as Quora, The Huffington Post and Zynga, and how each of them effectively took over from a leader of what it calls the &#8220;First Internet.&#8221;</p>
<p>So by the brokerage firm&#8217;s reasoning, The Huffington Post took over from CNN, Quora took over from Yahoo Answers &#8212; which in turn took over from Encyclopedia Britannica &#8212; Zynga has taken over from MiniClip, which took the place of former leader Electronic Arts, and Jive Software has taken over (or is taking over) from Google Docs, which took over from Microsoft Office. One of the few early Internet companies that seems to have what it takes to bridge this gap is LinkedIn, the firm says (although some might argue the opposite).</p>
<p><img src="http://gigaom2.files.wordpress.com/2011/03/screen-shot-2011-03-31-at-4-11-24-pm.png?w=604&#038;h=222" alt="" title="Screen shot 2011-03-31 at 4.11.24 PM" width="604" height="222"  class="aligncenter size-full wp-image-324773" /></p>
<p>As part of the report, which also looks at the rise of players such as BranchOut &#8212; the Facebook-based business network  that is trying to give LinkedIn a run for its money in that market &#8212; Wedbush also looks at Facebook&#8217;s potential market value, and comes to the conclusion that the company could be worth 4 billion by 2015. That&#8217;s up from a recent private-market valuation of about  billion and would put Facebook firmly in Google territory.</p>
<p>According to the analysis by Lou Kerner, who also does secondary-market valuations of private companies like Facebook and Twitter for the website Second Shares, the giant social network could actually have even higher profit margins than originally forecast (as high as 50 percent, he says), and could grab an even larger share of the growing market for online social advertising and marketing dollars (as high as 15 percent of the global market, the Wedbush analyst estimates).</p>
<p><img src="http://gigaom2.files.wordpress.com/2011/03/screen-shot-2011-03-31-at-4-13-00-pm.png?w=604&#038;h=308" alt="" title="Screen shot 2011-03-31 at 4.13.00 PM" width="604" height="308"  class="aligncenter size-full wp-image-324775" /></p>
<p>There are some caveats worth keeping in mind when reading the report, of course. For one thing, some of the leaders that it identifies could easily be replaced by something else &#8212; Quora, for example, may well have peaked in terms of awareness and growth after a recent surge in popularity, and it&#8217;s not clear whether it can continue and become mainstream in any real sense. And when it comes to Facebook and Zynga, the firm is part of a hot private market for the shares of those companies, and so has an obvious interest in making them appear as desirable and highly valued as possible (Kerner also owns shares in Facebook).</p>
<p>That said, however, reports like this one help put the spotlight where it should be: on companies that have been able to take advantage of the social nature of the web &#8212; what at one point was being called &#8220;Web 2.0&#8243; &#8212; and how that has allowed them to grow at a speed that hasn&#8217;t been seen since the early days of Google. Sometimes we are so close to these events and companies that it&#8217;s easy to lose sight of how big a transformation they have helped create in our online lives.</p>
<p>It also helps reinforce how difficult it is for even early Internet leaders to adapt to and take advantage of these changes, as Google is trying to do by bolting social features onto its services through moves like its recent +1 launch. Leading in one wave is no guarantee that one can lead in another &#8212; and in some cases may make that even less likely to happen.</p>
<div style="width:477px" id="__ss_7376086"> <strong style="display:block;margin:12px 0 4px">The Second Internet</strong> <object id="__sse7376086" width="477" height="510"><param name="movie" value="http://static.slidesharecdn.com/swf/doc_player.swf?doc=twismsecondinternet2011-03-24-110324114247-phpapp02&#038;stripped_title=twism-second-internet20110324&#038;userName=loukerner" /><param name="allowFullScreen" value="true"/><param name="allowScriptAccess" value="always"/><embed name="__sse7376086" src="http://static.slidesharecdn.com/swf/doc_player.swf?doc=twismsecondinternet2011-03-24-110324114247-phpapp02&#038;stripped_title=twism-second-internet20110324&#038;userName=loukerner" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="477" height="510"></embed></object></p>
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<p><em>Post and thumbnail photos courtesy of Flickr user Luc Legay</em>
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		<title>Inside Gaming Plus: Mass Effect 2 CES Interview (Consumer Electronics Show)</title>
		<link>http://www.dv-depot.com/73421/inside-gaming-plus-mass-effect-2-ces-interview-consumer-electronics-show/</link>
		<comments>http://www.dv-depot.com/73421/inside-gaming-plus-mass-effect-2-ces-interview-consumer-electronics-show/#comments</comments>
		<pubDate>Mon, 31 May 2010 18:54:33 +0000</pubDate>
		<dc:creator>shaun</dc:creator>
				<category><![CDATA[video]]></category>
		<category><![CDATA[Bioware Corp]]></category>
		<category><![CDATA[Ces]]></category>
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		<category><![CDATA[Consumer]]></category>
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		<guid isPermaLink="false">http://www.dv-depot.com/73421/inside-gaming-plus-mass-effect-2-ces-interview-consumer-electronics-show/</guid>
		<description><![CDATA[www.youtube.com Click this to watch the Mass Effect 2 Subject Zero Narrative Trailer! Inside Gaming Plus: Mass Effect 2 CES Interview (Consumer Electronics Show) While at CES, BioWare showed off their latest shooter/RPG, Mass Effect 2. Follow Machinima on Twitter! Machinima twitter.com Inside Gaming twitter.com Machinima Respawn twitter.com Machinima Entertainment, Technology, Culture twitter.com FOR MORE [...]]]></description>
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<p>
<div style="float:left;margin:5px;"><img src=http://i.ytimg.com/vi/kXED9VsWrio/default.jpg /></div>
<p>www.youtube.com Click this to watch the Mass Effect 2 Subject Zero Narrative Trailer! Inside Gaming Plus: Mass Effect 2 CES Interview (Consumer Electronics Show) While at CES, BioWare showed off their latest shooter/RPG, Mass Effect 2. Follow Machinima on Twitter! Machinima twitter.com Inside Gaming twitter.com Machinima Respawn twitter.com Machinima Entertainment, Technology, Culture twitter.com FOR MORE MACHINIMA, GO TO: www.youtube.com FOR MORE GAMEPLAY, GO TO: www.youtube.com TAGS: yt:quality=high Mass Effect 2 BioWare Corp Electronic Arts EA UPC 014633159820 MPN 882224355254 video game ces consumer electronics show inside gaming insidegaming ig adam kovic the dead pixel thedeadpixel deadpixel developer interview
</p>
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		<title>Big names unveil iPad apps</title>
		<link>http://www.dv-depot.com/51547/big-names-unveil-ipad-apps/</link>
		<comments>http://www.dv-depot.com/51547/big-names-unveil-ipad-apps/#comments</comments>
		<pubDate>Fri, 02 Apr 2010 15:19:11 +0000</pubDate>
		<dc:creator>crave</dc:creator>
				<category><![CDATA[crave]]></category>
		<category><![CDATA[Tech News]]></category>
		<category><![CDATA[Apps]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[Launch]]></category>
		<category><![CDATA[Marvel Comics]]></category>
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		<guid isPermaLink="false">http://news.cnet.com/8301-13579_3-20001642-37.html</guid>
		<description><![CDATA[
                    
                            
                                    Netflix, Electronic Arts, and Marvel Comics are just a few of the vendors debuting iPad apps in time for Saturday's launch of the tablet. <p>Originally posted at <a href="http://news.cnet.com/8301-13579_3-20001642-37.html" class="origPostedBlog">News - Apple</a></p>
                                
                        
                ]]></description>
			<content:encoded><![CDATA[<p>                                    Netflix, Electronic Arts, and Marvel Comics are just a few of the vendors debuting iPad apps in time for Saturday&#8217;s launch of the tablet.
<p>Originally posted at <a href="http://redirectingat.com?id=21261X792902&xs=1&url=http%3A%2F%2Fnews.cnet.com%2F8301-13579_3-20001642-37.html&sref=rss" class="origPostedBlog">News &#8211; Apple</a></p>

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		<title>Potential console killer OnLive to go live June 17</title>
		<link>http://www.dv-depot.com/48724/potential-console-killer-onlive-to-go-live-june-17/</link>
		<comments>http://www.dv-depot.com/48724/potential-console-killer-onlive-to-go-live-june-17/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 18:20:00 +0000</pubDate>
		<dc:creator>crave</dc:creator>
				<category><![CDATA[crave]]></category>
		<category><![CDATA[Tech News]]></category>
		<category><![CDATA[E3]]></category>
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		<guid isPermaLink="false">http://news.cnet.com/8301-13772_3-10466854-52.html</guid>
		<description><![CDATA[
                    
                            
                                    The company said it will launch with partners like Electronic Arts, Ubisoft, and THQ, and will begin unveiling its games lineup before E3. But will it work? <p>Originally posted at <a href="http://news.cnet.com/8301-13772_3-10466854-52.html" class="origPostedBlog">Geek Gestalt</a></p>
                                
                        
                ]]></description>
			<content:encoded><![CDATA[<p>                                    The company said it will launch with partners like Electronic Arts, Ubisoft, and THQ, and will begin unveiling its games lineup before E3. But will it work?
<p>Originally posted at <a href="http://redirectingat.com?id=21261X792902&xs=1&url=http%3A%2F%2Fnews.cnet.com%2F8301-13772_3-10466854-52.html&sref=rss" class="origPostedBlog">Geek Gestalt</a></p>

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		<title>Rock Band 3 confirmed for holidays</title>
		<link>http://www.dv-depot.com/48610/rock-band-3-confirmed-for-holidays/</link>
		<comments>http://www.dv-depot.com/48610/rock-band-3-confirmed-for-holidays/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 01:52:00 +0000</pubDate>
		<dc:creator>crave</dc:creator>
				<category><![CDATA[crave]]></category>
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		<category><![CDATA[Band 3]]></category>
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		<guid isPermaLink="false">http://news.cnet.com/8301-17938_105-10466475-1.html</guid>
		<description><![CDATA[
                    
                            
                                    Harmonix and MTV Games are getting the band back together, with Electronic Arts handling distribution once more.
                                
                        
                ]]></description>
			<content:encoded><![CDATA[<p>                                    Harmonix and MTV Games are getting the band back together, with Electronic Arts handling distribution once more.</p>

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		<title>EA CFO says next-gen consoles aren&#8217;t necessary yet</title>
		<link>http://www.dv-depot.com/47280/ea-cfo-says-next-gen-consoles-arent-necessary-yet/</link>
		<comments>http://www.dv-depot.com/47280/ea-cfo-says-next-gen-consoles-arent-necessary-yet/#comments</comments>
		<pubDate>Wed, 24 Feb 2010 23:28:00 +0000</pubDate>
		<dc:creator>crave</dc:creator>
				<category><![CDATA[crave]]></category>
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		<guid isPermaLink="false">http://news.cnet.com/8301-13506_3-10459250-17.html</guid>
		<description><![CDATA[
                    
                            
                                    Electronic Arts CFO Eric Brown spoke at a conference recently where he said that the need for new game consoles just aren't there. <p>Originally posted at <a href="http://news.cnet.com/8301-13506_3-10459250-17.html" class="origPostedBlog">The Digital Home</a></p>
                                
                        
                ]]></description>
			<content:encoded><![CDATA[<p>                                    Electronic Arts CFO Eric Brown spoke at a conference recently where he said that the need for new game consoles just aren&#8217;t there.
<p>Originally posted at <a href="http://redirectingat.com?id=21261X792902&xs=1&url=http%3A%2F%2Fnews.cnet.com%2F8301-13506_3-10459250-17.html&sref=rss" class="origPostedBlog">The Digital Home</a></p>

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		<title>Maybe used game sales are actually good for the industry?</title>
		<link>http://www.dv-depot.com/47028/maybe-used-game-sales-are-actually-good-for-the-industry/</link>
		<comments>http://www.dv-depot.com/47028/maybe-used-game-sales-are-actually-good-for-the-industry/#comments</comments>
		<pubDate>Tue, 23 Feb 2010 13:15:57 +0000</pubDate>
		<dc:creator>othertech</dc:creator>
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		<guid isPermaLink="false">http://www.crunchgear.com/?p=141604</guid>
		<description><![CDATA[<img />What is it with publishers fascination with second-hand sales? Yes, for every used video game you buy on eBay, the publisher sees zero dollars and zero cents, but are they operating at such razor-thin margins that teens auctioning off their old PSP games is worth their attention? You don't see Ford or GM or Toyota or Honda or anything complaining about used cars sales, do you? (Actually, do you? I know next to nothing about cars.) Electronic Arts' "Project Ten Dollar" was concocted to battle against the scourge of second-hand video game sales, forcing gamers to pay upward of $10 for DLC that usually comes for free alongside the purchase of a new video game. Turns out, not only does it hurt consumers and retailers, but it hurts publishers in the long run!]]></description>
			<content:encoded><![CDATA[<p><a href="http://redirectingat.com?id=21261X792902&xs=1&url=http%3A%2F%2Fwww.crunchgear.com%2F2010%2F02%2F23%2Fmaybe-used-game-sales-are-actually-good-for-the-industry%2Fusedgames-2%2F&sref=rss" rel="attachment wp-att-141603"><img src="http://www.crunchgear.com/wp-content/uploads/2010/02/usedgames.jpg" alt="" title="usedgames" width="620" height="334" class="aligncenter size-full wp-image-141603" /></a></p>
<p>What is it with publishers fascination with second-hand sales? Yes, for every used video game you buy on eBay, the publisher sees zero dollars and zero cents, but are they operating at such razor-thin margins that teens auctioning off their old PSP games is worth their attention? You don&#8217;t see Ford or GM or Toyota or Honda or anything complaining about used cars sales, do you? (Actually, do you? I know next to nothing about cars.) Electronic Arts&#8217; &#8220;Project Ten Dollar&#8221; was concocted to battle against the scourge of second-hand video game sales, forcing gamers to pay upward of $10 for DLC that usually comes for free alongside the purchase of a new video game. Turns out, not only does it hurt consumers and retailers, <a href="http://redirectingat.com?id=21261X792902&xs=1&url=http%3A%2F%2Fwww.gamesindustry.biz%2Farticles%2Fproject-ten-dollar-will-alienate-consumers-warns-retail&sref=rss">but it hurts publishers in the long run</a>!</p>
<p>Anyhow, the deal is that retailers that specialize in second-hand sales have explained that, the reason why so many people sell their old games is to fund the purchase of new video games. Little Timmy sells <i>Madden NFL 09</i> for $10 so he can afford <i>Madden NFL 10</i>. Of course, publishers like EA are far too myopic to see this&mdash;all they see is the &#8220;lost&#8221; <i>Madden NFL 09</i> sale (assuming the game is sold at some point) and not the enabled <i>Madden NFL 10</i> sale.</p>
<p>It&#8217;s but a part of the same ethic that I complained about, quite shrilly, might I add, the other: <a href="http://redirectingat.com?id=21261X792902&xs=1&url=http%3A%2F%2Fwww.crunchgear.com%2F2010%2F02%2F03%2Foh-enough-already-with-this-pre-order-video-game-bonus-content-nonsense%2F&sref=rss">exclusive DLC is a menace</a>. Why do I have to buy the game from four different stores to get, say, all of the available weapons and armor in the game? To me, rather than being a &#8220;value add&#8221; (&#8220;bonus armor when you buy from us!&#8221;), it&#8217;s a removal of functionality. &#8220;Oh, so if I pre-order the game from Store A, I won&#8217;t get the weapons and armor from Stores B, C, and D? Well that stinks. Way to sell me an incomplete game.&#8221;</p>
<p>Not that I buy used video games much&mdash;I think I bought a used <i>Castlevania</i> for the GameBoy Advance like five years ago. </p>
<p><a href="http://redirectingat.com?id=21261X792902&xs=1&url=http%3A%2F%2Ffeedads.g.doubleclick.net%2F%7Eat%2FdKONrwvrr-GZYhk31L-nSZSSKnI%2F0%2Fda&sref=rss"><img src="http://feedads.g.doubleclick.net/~at/dKONrwvrr-GZYhk31L-nSZSSKnI/0/di" border="0" ismap="true"/></a><br />
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		<title>EA readying ‘realistic-looking’ sports accessories for Nintendo platforms</title>
		<link>http://www.dv-depot.com/46221/ea-readying-%e2%80%98realistic-looking%e2%80%99-sports-accessories-for-nintendo-platforms/</link>
		<comments>http://www.dv-depot.com/46221/ea-readying-%e2%80%98realistic-looking%e2%80%99-sports-accessories-for-nintendo-platforms/#comments</comments>
		<pubDate>Mon, 15 Feb 2010 19:00:16 +0000</pubDate>
		<dc:creator>othertech</dc:creator>
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		<guid isPermaLink="false">http://www.crunchgear.com/?p=140281</guid>
		<description><![CDATA[<img src="http://www.crunchgear.com/wp-content/uploads/2009/11/wii.jpg" alt="" />Electronic Arts apparently thinks that there’s still some gold in them thar Wii accessory hills, as the company has announced a line of “realistic-looking EA SPORTS golf clubs, tennis rackets and baseball bats for the Wii and Nintendo DSi as well as fitness gear for use with EA SPORTS Active.” EA has partnered with accessory maker <a href="http://www.sakar.com/">Sakar</a> to develop everything.]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.crunchgear.com/wp-content/uploads/2009/11/wii.jpg" alt="" /></p>
<p>Electronic Arts apparently thinks that there’s still some gold in them thar Wii accessory hills, as the company has announced a line of “realistic-looking EA SPORTS golf clubs, tennis rackets and baseball bats for the Wii and Nintendo DSi as well as fitness gear for use with EA SPORTS Active.” EA has partnered with accessory maker <a href="http://redirectingat.com?id=21261X792902&xs=1&url=http%3A%2F%2Fwww.sakar.com%2F&sref=rss">Sakar</a> to develop everything.</p>
<p>The accessories are slated for a spring release and include the following:</p>
<p><strong>For the Wii</strong></p>
<blockquote><p>The EA SPORTS accessory lineup includes a broad assortment of Wii compatible golf clubs, tennis rackets and baseball bats for use with game titles such as EA SPORTS™ Grand Slam® Tennis and EA SPORTS Tiger Woods PGA TOUR® 10 &amp; Tiger Woods PGA TOUR® 11.  Products come in various packages, such as father/son, junior set and pro set golf clubs that extend up to 24&#8243; or 36&#8243; for realistic gameplay. All accessories attach to the Wii Remote and in some cases are compatible with the Wii MotionPlus™ motion-control enhancement. SRPs $14.99 to $29.99.</p>
</blockquote>
<p><strong>For the DSi</strong></p>
<blockquote><p>The Nintendo DSi offerings include 5-in-1 kits carrying football, baseball, basketball and soccer.  Each kit comes with a game case, skin, stylus, and clip-on earphones or headphones that thematically match the relevant sport. SRPs $19.99 to $24.99.</p>
</blockquote>
<p><strong>For EA SPORTS Active</strong></p>
<blockquote><p>With accessories for EA SPORTS Active™, users can now break a bigger sweat with compatible peripherals and accessories such as: new wrist/ankle weights, fitness cords and dumbbells, armbands and legbands. All these devices are cable free and compatible with the Wii Motion Plus.  The EA SPORTS Active™ Starter Kit comes with a bag for the Wii Balance Board, yoga mat, fitness cord, armband and legbands. The EA SPORTS Active™ Gym Kit combines a gym bag and yoga mat with a fitness cord and wrist/ankle weights. SRPs $19.99 to $39.99.</p>
</blockquote>
<p>Those 36-inch golf clubs sound mildly interesting, although you’ll want to make sure you have space in your rumpus room to swing them around without breaking the antique vases your mom has strategically placed on various tabletops.</p>
<p>Full press release:</p>
<blockquote><p><strong>Tee Time for EA SPORTS New Wii/Nintendo DSi Gaming &amp; Fitness Accessories</strong></p>
<p>Golf, Tennis, Baseball, Football &amp; Fitness Accessories from Sakar Ready to Roll</p>
<p>NEW YORK, Feb. 15 /PRNewswire/ &#8212; New accessories from Sakar International and Electronic Arts Inc. (Nasdaq: <a href="http://redirectingat.com?id=21261X792902&xs=1&url=http%3A%2F%2Fstudio-5.financialcontent.com%2Fprnews%3FPage%3DQuote%26amp%3BTicker%3DERTS&sref=rss">ERTS</a>) will keep Nintendo sports and fitness fans at the top of their game. The new line will include realistic-looking EA SPORTS™ golf clubs, tennis rackets and baseball bats for the Wii™ and Nintendo DSi™ as well as fitness gear for use with EA SPORTS Active™. The products, set for spring release, are the first to be developed under a license agreement between Sakar and EA SPORTS that was announced last month.</p>
<p><strong>Sports Add-Ons for Wii Remote</strong></p>
<p>The EA SPORTS accessory lineup includes a broad assortment of Wii compatible golf clubs, tennis rackets and baseball bats for use with game titles such as EA SPORTS™ Grand Slam® Tennis and EA SPORTS Tiger Woods PGA TOUR® 10 &amp; Tiger Woods PGA TOUR® 11.  Products come in various packages, such as father/son, junior set and pro set golf clubs that extend up to 24&#8243; or 36&#8243; for realistic gameplay. All accessories attach to the Wii Remote and in some cases are compatible with the Wii MotionPlus™ motion-control enhancement. SRPs $14.99 to $29.99.</p>
<p><strong>Sports-Themed Nintendo DSi Accessory Kits</strong></p>
<p>The Nintendo DSi offerings include 5-in-1 kits carrying football, baseball, basketball and soccer.  Each kit comes with a game case, skin, stylus, and clip-on earphones or headphones that thematically match the relevant sport. SRPs $19.99 to $24.99.</p>
<p><strong>Fitness Accessories for EA SPORTS Active™</strong></p>
<p>With accessories for EA SPORTS Active™, users can now break a bigger sweat with compatible peripherals and accessories such as: new wrist/ankle weights, fitness cords and dumbbells, armbands and legbands. All these devices are cable free and compatible with the Wii Motion Plus.  The EA SPORTS Active™ Starter Kit comes with a bag for the Wii Balance Board, yoga mat, fitness cord, armband and legbands. The EA SPORTS Active™ Gym Kit combines a gym bag and yoga mat with a fitness cord and wrist/ankle weights. SRPs $19.99 to $39.99.</p>
<p>&#8220;Our relationship with Sakar helps create natural and innovative ways for our fans to continue their EA SPORTS experience,&#8221; said Glenn Chin, Vice President of Brand Marketing at EA SPORTS.  &#8220;The new line of EA SPORTS peripherals and accessories for the Wii and Nintendo DSi provides consumers ways to demonstrate their fandom for their favorite sport through these unique EA SPORTS offerings.&#8221;</p>
<p>Sakar will be exhibiting the new products in Booth #1843 at the American International Toy Fair 2010 convention that opens today in New York. The company also offers gaming accessories under the Hello Kitty, SpongeBob SquarePants and iCarly franchises, and separately today announced a new Batman license agreement with Warner Bros. Consumer Products that will include gaming accessories inspired by the iconic superhero.</p>
</blockquote>
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