Ten years ago, Final Fantasy VII upped the ante on realistic portrayals of their human characters in their cinematics. It’s a good thing, too –those cinematics became a terrific reward for the hours spent acquiring EXP and levelling up to make one’s characters fortuitous enough to withstand the battles they laid in wait behind....
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Posts Tagged ‘ Gameplay ’
NVIDIA tries creating real hair
Just What To Expect With The Amazing Wii’s Red Steel 2!
range of exclusive games, such as Red Steel. This game was essentially a FPS wherein the player could switch between gun action and sword action by using the Wii remote or nunchuk. This revolutionary gameplay generated much excitement amongst the gaming community, and also the game was amongst...
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New Super Mario Galaxy 2 trailer: oh my god, this game looks fun
Look, say what you will about the derivative nature of the Mario games (and Nintendo 1st-party products in general, Vitality Sensor excluded), you have to admit that for sheer platforming fun, they are absolutely unmatched. Just look at the varieties of platforming experience on display here. While for themes and graphics they’re not breaking...
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Video: Metal Gear Solid Arcade 3D in action
We've covered Metal Gear Solid 3D (whose first playable version was announced by Konami last week) twice so far, and now it's time to look at the game in more detail. Konami is still in the middle of optimizing the gameplay (which is based on Metal Gear Online) and hasn't fixed a release date...
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Atari’s Missile Command (from 1980) to become live-action movie
In case you needed another indicator Hollywood has run out of ideas, here is a new one for you: Atari is about to sell the movie rights to Missile Command, a shooting game that hit arcades back in 1980, to 20th Century Fox and another movie production company.
Getting the license doesn't necessarily mean we...
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