Posts Tagged Gpu

FXI’s Cotton Candy could turn every screen you own into a cloud client

Posted by on Thursday, 17 November, 2011
It’s a truth universally acknowledged, that a user in possession of a good number of devices must be in want of a unified way to use them all. As it stands, that mythical interface doesn’t exist; but hopefully that’s set to change soon. Norway’s FXI is heralding a device codenamed Cotton Candy; a USB/ HDMI stick that can connect to nearly anything that’s packing a display. Inside the stick is a dual-core ARM Cortex A9 and quad-core ARM Mali-400MP GPU that can handle 1080p video, 802.11 b/g/n WIFi, Bluetooth v2.1 and microSD card storage, expandable up to 64GB. Plug it into a laptop or desktop and you’ll be able to use a thin-layer client to access your personal cloud, or via HDMI into a HDTV to be controlled using Bluetooth peripherals, smartphones and tablets. Being able to open “your” desktop on any device means you can conduct presentations, access media content and surf the web without ties. FXI is a new player in the market, but the founder was previously the brains behind Falanx, which created the technology that powers ARM’s Mali GPUs. It’s working with various manufacturers with the aim of partnering up to get the devices into stores in the second half of next year, the expected cost being under 0 — although we’d pay more if they threw in a bag of the real, teeth-destroying stuff.

Continue reading FXI’s Cotton Candy could turn every screen you own into a cloud client

FXI’s Cotton Candy could turn every screen you own into a cloud client originally appeared on Engadget on Thu, 17 Nov 2011 18:00:00 EDT. Please see our terms for use of feeds.

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Acer outs AZ3, AZ5, Veriton Z Series all-in-ones, starting at $650

Posted by on Tuesday, 1 November, 2011

Not wanting to be left behind by the AIO hordes, Acer has unveiled a trio of new options for your spick and span desktop. The higher-end AZ5 provides a 23-inch expanse of full HD, multi-touch glory, a minimum Core i3-2120 processor, 4GB of DDR3 memory and a 1TB HDD, all for the sum of 0. Next up is the AZ3, which saves you 0 by cutting the screen size to 21 inches, switching to an AMD dual-core A4 APU (along with a discreet Radeon HD6410) and slimming the HDD down to 500GB. Both models come with an adjustable stand, two side-mounted USB 3.0 ports (plus four USB 2.0 ports on the rear) and a built-in webcam and mic. Meanwhile, Acer’s new Veriton all-in-ones target enterprise users who are prepared to sacrifice those high-def media credentials in favor of better performance and a smaller, more office-friendly footprint — the 20-inch Z2620G, for instance, packs a Core i5-2400s quad-core processor and NVIDIA GeFore GT 520M GPU for 0. All the new models are available in densely populated areas as of right now, and you’ll find more details in the PR after the break.

Continue reading Acer outs AZ3, AZ5, Veriton Z Series all-in-ones, starting at 0

Acer outs AZ3, AZ5, Veriton Z Series all-in-ones, starting at 0 originally appeared on Engadget on Tue, 01 Nov 2011 00:34:00 EDT. Please see our terms for use of feeds.

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Mobile Miscellany: week of August 15, 2011

Posted by on Saturday, 20 August, 2011

This week was packed with news on the mobile front, so it was easy to miss a few stories here and there. Here’s some of the other stuff that happened in the wide world of wireless for the week of August 15, 2011:

  • Vodafone’s very own budget-friendly Facebook Phone, the Vodafone 555, is now on sale. £62.50 is all it will take to get the non-touchscreen featurephone in your fingertips. [via SlashGear]
  • A spec sheet and screenshots of the Sony Ericsson Nozumi leaked this week. The handset will likely feature a 1.4GHz single-core Qualcomm S2 CPU, Adreno 205 GPU, and 4.3-inch display with 1280 x 720 resolution. Interestingly enough, the phone is rumored to require a micro SIM, much like the iPhone 4. [via XperiaBlog]
  • US Cellular launched two new Android devices for its prepaid lineup, the Samsung Gem and HTC Merge. The Gem offers a 3.2-inch WVGA display, 800MHz CPU, and Android 2.2 for 0, while the Merge is a global-capable QWERTY slider with a 3.8-inch display, Android 2.2, and more for 0. [via US Cellular]
  • Immediately following Google’s acquisition of Motorola, discussion centered around the possibility of the latter company becoming the preferred OEM for Android — a privilege that would, in theory, include designing and producing the next Nexus. Andy Rubin, the head honcho for the open-source OS, put such rumors to bed by offering more insight on the approval process for upcoming Nexus phones, and insisted that HelloMoto will continue to be treated the same as every other OEM; it will have to bid for the job just like every other company does. [via AndroidCentral]
  • The Huawei Blaze, a budget Android handset that runs on Gingerbread, may arrive in the UK as early as September. The Blaze would mark the first time we’ve seen the company offer a phone under its own branding in the UK. [via CNet]
  • Shocked to hear the Kyocera Echo isn’t selling as well as the company had hoped? Yeah, neither are we. Nonetheless, in the hopes of sparking sales, it’s started offering twelve premium games for free to the first 10,000 downloads as part of its “summer of free apps” campaign. Good luck with that. [via Electronista]
  • With all of the buzz rightfully centered around Nokia and its quest for Windows Phone dominance, how bright does Vertu’s future look? If Eldar Murtazin is to believed, Espoo’s luxury phone branch will also be on the receiving end of WP7 devices. The main difference with Vertu’s version compared to the rest of Nokia’s lineup? It’ll most likely be covered with gold and diamonds. [via WMPowerUser]
  • The Samsung Galaxy Q, another name for the Gravity Smart, is now available on Rogers. The device is geared toward the lower end, so it may not be the most lustworthy letter in the Samsung Galaxy alphabet. [via MobileSyrup]

Mobile Miscellany: week of August 15, 2011 originally appeared on Engadget on Sat, 20 Aug 2011 09:00:00 EDT. Please see our terms for use of feeds.

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The Differences Between A Gaming PC And A Standard PC

Posted by on Monday, 27 June, 2011

When you have a close look at a standard PC and a gaming PC, you will see that there are quite a lot of differences. Many parents do not realise the difference and have bought standard PCs for their teenagers as a Christmas present thinking their kid would be delighted when in fact they are feeling very disappointed. A standard PC is the perfect choice if you are going to be running things like educational software or office programs for example, but if you were hoping to be able to play the modern games of today then you will definitely need the gaming PC instead.

 

The fact of the matter is that today it is possible for us to make a standard computer much better by adding options which will enable it to handle the better graphics of the games that are out today. The problem with most PCs these days is that while the CPU might be one of the best, without the proper graphics card, the computer will not be able to handle the games of today.

 

Most of the games that have come out over the last five years will not be something you can enjoy if your PC has an onboard graphics system that is sharing the system memory. For the minimum you should have at least a standalone card with its own GPU or Graphic Processing Unit. For a decent card these days it will need at least a gigabyte of its own RAM so that it could handle large chunks of 3D rendering and high levels of shadowing that today’s games use more and more often.

 

Your standard PC is also unlikely to have a way that you can control it that is better than the games consoles in the market today. If you are using Windows based software however, then you should be able to use an Xbox 360 controller by installing a few drivers on your computer because of the fact that the Xbox is made by Microsoft. It is probably much more expensive to play your games on a gaming PC these days than on a games console but the extra outlay is well worth it when you consider the level of game play and the quality of the games.

 

R4i card are employed in a good many products nowadays. An RD card is an excellent example. One more thing which is used today is the ps3 jailbreak.


The Sony Ericsson Urushi leaks again: ST18i exposed

Posted by on Monday, 6 June, 2011
Sony Ericsson Urushi ST18i

Remember that Sony Ericsson that leaked awhile back, the ST18i? Well, here’s the Urushi again, all fired up and ready for a few holes of Lets Golf 2. Inside is a 1GHz ARM processor with an Adreno 205 GPU which, if you’re on top of your SOCs you’d know, means there’s a single-core Snapdragon under the hood. It appears Sony put a meager 335MB of RAM on board — enough for basic use, but it’ll probably get bogged down under heavy multitasking. We can also confirm that this little guy is pushing Gingerbread, with the expected load of customizations, to its 854 x 480, 3.2-inch screen. Hit up the source link for a healthy dose of picage.

[Thanks, Jesper]

The Sony Ericsson Urushi leaks again: ST18i exposed originally appeared on Engadget on Mon, 06 Jun 2011 02:27:00 EDT. Please see our terms for use of feeds.

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NVIDIA new wired 3D Vision glasses give up some freedom for a lower price

Posted by on Sunday, 29 May, 2011

NVIDIA has been pushing its 3D Vision platform for a couple of years and at this year’s Computex it is looking to pull in more PC users with new wired LCD active shutter glasses. The original wireless specs rely on the same IR sync tech and battery power seen in glasses for many HDTVs, but these get power and data over a 10-foot USB cable. While that might not work for living room viewing, a single user application like PC gaming or watching a Blu-ray 3D on a laptop doesn’t suffer for the cable restriction. Besides foregoing the sometimes finicky IR sync these are also cheaper, with a MSRP when they go on sale in “late June” compared to 9 for the wireless version. The company hopes the combination of a lower entry price and ability to be secured to the PC make it a viable option for gamers who may already have a compatible LCD and GPU, or gaming cafes that want to run a few Starcraft II tournaments in 3D — check the rest of the details in the press release after the break.

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NVIDIA new wired 3D Vision glasses give up some freedom for a lower price originally appeared on Engadget on Sun, 29 May 2011 20:53:00 EDT. Please see our terms for use of feeds.

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