
A visual illusion or an optical illusion will be characterized by images perceived visually that will differ from the reality which must be objective. The information that will be gathered by the eye will be processed in the brain just to give the precept that will not be in concordance with the stimuli that will be at hand.
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There are three types of optical illusions, the ones that will create the images that will be different from any objects that help in making it, the ones that have an effect on the brain and the eyes and those are the psychological ones from movement, color, tilt or brightness and the illusions where the brain and the eyes make interferences that will be unconscious and those are the cognitive ones.


This will be very tiring for the eyes thus you can’t watch it too much because the brain and the eyes cannot be in concordance with the information that it gets. Once the receptor will be active it will inhibit any other receptors and this will create the contrast, highlighting any other edges and in the optical illusion of Hermann the gray spots will appear at the intersection because of the response of the inhibitory.

The cognitive illusions lead to the unconscious interferences and are assumed to arise by the interactions between the stimuli. This category of optical illusions is subdivided in three main divisions : the ambiguous illusions that will be pictures or many objects that will switch in the interpretations that will be alternative. An example of this kind of illusions is the Necker cube that everybody knows and another good example is the Rubin vase, the distorting illusions that will be characterized by many distortions or curvature, length or size. A very good example of such a cool optical illusions is the Café wall illusion or the Muller-Lyer illusion.

The best term for these ones is the one of hallucinations.To organize sensations that are incoming will help to make sense of the world and it is quite necessary to organize the information that will be meaningful for the interpretation of the brain. So, you will know what you are seeing, touching or feeling.




Another example on how the brain will perceive motion is the Phi phenomenon which is created for instance by blinking lights on a very close succession. Sources of optical illusions are the perceptual constancies. The brightness and the color constancy will be responsible for the fact that any familiar object will always appear with the same color without taking into count

The illusion of color will be created by the luminosity or the colors of the surroundings on any familiar object that will be changed from the environment. The contrast will appear much darker then it actual is but the brightness level will appear the same and this is an extraordinary event that will trick the mind in seeing shadows. The eyes will try to compensate for the lack of color contrast and this will only depend on the surroundings and its contrast and color.Shape and sizes are also very important because the brain will understand familiar shapes and sizes like in the case of the colors.
An ordinary door will be perceived as a rectangle regardless the color or other ornaments that will be on it. For the unfamiliar objects the rule of shape constancy is not applied because the perspective has been changed and thus memory and perceive will not be applied. For instance the cool optical illusion of the Shepard of the on going changing table is based solely on the distortion theory with the shape constancy.

For the example there is a very cool optical illusion named Hering illusion that will look like a bike spoke that will be around a central point, but it will not be actual moving and the figure will be static and we will misperceive the lines that will be straight as to the curved lines.There are many cool optical illusions out there and trying to understand them will make you understand better on how your eye sight and your brain work.

An optical illusion is based on the difference between the perception of an image and the objective reality. The information which perceived by the eye is transmitted to the brain and there it is analyzed and it is given a precept, which sometimes, doesn’t fit with the reality. There are three types of illusions: literal optical illusions, which make the perceived image seem different from the real objects, physiological illusions, which happen as an effect of the excessive stimulation on the eyes and brain, and cognitive illusions where the brain and the eyes make inferences unconsciously.
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The American Flag illusion is quite well known and many people know what should happen, but it still remains cool. Stare at the center of the image for at least 15 seconds (you can try more to enhance the effect), and after this, look at a white area on your computer screen, a wall or a blank paper.You should try it again, but not looking in the center. Try to move your eyes from left to right, and you will see that you can not focus on the image, and the flag will continuously be in your vision field. It has been burned on the retina, and when you will try to focus and get it to stop from moving, it will move more. It is similar as watching the sun or a bright light. This is a perfect illusion for both adults and children.

What do you see written here? There are people who see first the word “evil”, but other people see the “good” part in the beginning and then they realize the other word.

The following illusion will show you the ability of the brain to fill in spaces with recognizable patterns, and to make interrupted things continuous by completing them with already known, familiar segments.

One of the funniest optical illusion is this one. Try reading the text in the following image from the distance you are now at, and then go farther. You will see more clearly the sentence written, and you will understant you couldn’t read it in the beginning.

The following image shows that the brain that human brain is “smarter” than we thought, and it helps us read and understand texts, even if the letters and not in the natural order.

Try thinking about and saying aloud the ink color of each word in the following image! How quickly can you do that?

You can have a lot of fun with these optical illusions, and you can show them to other people and make fun of them, test their vision and their brain agility!
Disney Interactive Studios announced today that French dev Etranges Libellules has begun development of videogame adaptations of Lewis Carroll’s beloved Alice’s Adventures in Wonderland and Through the Looking Glass to complement Tim Burton’s upcoming film, Alice in Wonderland. The Wii, DS and PC title take place a few years after both stories in Underland and players must help Alice battle the Red Queen and Jabberwocky.
The Wii and PC titles will follow the storyline of Burton’s film while the DS version pits Alice against the Red Queen’s Army. All three titles are due out the same week as the film release. A “promo” app will be released this December with a full release for the iPhone, BlackBerry, Android and Java/Brew devices in February of 2010.
BURBANK, Calif. – (July 23, 2009) – As Tim Burton and Lewis Carroll fans become curiouser and curiouser (Carroll, 1865) about Walt Disney Pictures’ upcoming “Alice in Wonderland” film, Disney Interactive Studios today announced development of video game adaptations of the beloved story. The video games, inspired by Tim Burton’s highly anticipated film starring Johnny Depp, Anne Hathaway, Helena Bonham Carter and Mia Wasikowska as Alice, find Alice several years after the original “Alice’s Adventures in Wonderland” and “Through the Looking Glass” stories. Alice in Wonderland for Wii™, Nintendo DS™ and Windows-based PC takes players on a topsy-turvy and immersive journey in Underland as Alice finds herself in a world of illusion and magic where nothing is quite like it seems. Alongside her endearing friends –Mad Hatter, March Hare, Cheshire Cat and White Rabbit – players aid Alice to defeat the Red Queen and Jabberwocky. Alice in Wonderland mobile games will begin launching later this year.
“These games fully capture the magnificent and whimsical world of Underland while experiencing key moments from the film,” said Craig Relyea, senior vice president of global marketing, Disney Interactive Studios. “More than just a retelling of the movie, Alice in Wonderland introduces fans to an entirely new style of innovative gameplay designed to challenge the puzzle solving skills of older players while making the adventures accessible and enjoyable for the younger crowd. Innovative gameplay and distinct artistic styles on each platform gives players a range of unique and engaging experiences.”
Alice in Wonderland allows players to guide, protect and aid Alice as she journeys through the world of Underland while unraveling the game’s many twisted mysteries. Along the way, players call on a diverse and unique cast of characters such as the Mad Hatter and Cheshire Cat who each have unique abilities to help evade traps and solve challenging puzzles. The Mad Hatter can help Alice alter her perception of Underland and take advantage of optical illusions to open up places in the world the player alone would not have noticed. Meanwhile, the Cheshire Cat can use his ability to make himself and objects appear and disappear helping Alice through this strange world. Players must choose wisely when using each of the characters’ powers and combine the abilities to solve more complex puzzles.
The Wii and PC versions follow the film’s epic storyline and introduce new fiction and locations. With an upgradeable combat system, players collect “impossible ideas” to replay levels and unlock Underland’s secrets. Players must carefully select the supporting characters and their abilities to defeat the numerous enemies set forth by the Red Queen and her army of cards, destroy the Jabberwocky and restore Underland back into Wonderland.
The Nintendo DS version will introduce a new twist as players guide Alice alongside her diverse and enduring friends to combat the legions of the Red Queen’s Army. Creating their own path through Underland using an oracle, players lead, protect and help Alice on her quest. The DS version features an innovative art style unique to the platform, a playable character not seen on the home console version, and unique character abilities similar to those of the Wii and PC versions. DSi players will use the system’s camera to detect colors mapped to unlockable content when tasks are completed. Also included in the DS version is DGamer, the online community exclusive to Disney gamers on Nintendo DS, allowing players to connect with others and unlock additional items in their DS game.
Developed by Etranges Libellules in France, Alice in Wonderland will be available for Wii, Nintendo DS and Windows-based PC with the same week as the film release in early 2010.
Disney Interactive Studios will also release iPhone and iTouch applications for the franchise. A promo application will release in December, 2009 with the full game releasing next year. Alice in Wonderland: The Mobile Game will take you on an upside-down, inside-out adventure on your phone. The whole world is a puzzle and players must twist and turn their iPhone to have Alice make it through Wonderland safely. Also available on Java/Brew, Android and RIM February 2010.