Posts Tagged Screens

The Skinny on Ultrabooks: 4 Super-Portable Laptops Reviewed

Posted by on Thursday, 2 February, 2012

Tablets dominate the headlines, but ultrabooks are nearly as light, start up as quickly and offer the screens, keyboards, memory and processing power of full-fledged computers.



Wired Top Stories


iPad 3: Super-High-Res Displays a Go, But Yields Will Be Low

Posted by on Wednesday, 23 November, 2011

It’s the most definitive assurance yet that Apple’s next iPad will include a screen with a near “retina display”-quality resolution: DisplaySearch analyst Richard Shim has told CNET that “production has started” for 2048×1536, 10-inch-class tablet screens, and three manufacturers — Samsung, Sharp and LGD — are supplying parts to Apple.



Wired Top Stories


LG DoublePlay makes its official intro on T-Mobile, offers dual-screens and split keyboard

Posted by on Monday, 17 October, 2011

Where have all the split-keyboard phones gone? It’s been roughly seven years since the days of the Nokia 6820, a messaging device with an innovative form factor, but handsets with a similar mold have become extreme rarities in the market — if they even make it to the market at all (remember the MotoSplit?). LG’s hoping to gain some ground in this area by officially announcing the DoublePlay, a unique Android 2.3 handset with dual touchscreens and split QWERTY. Here’s the scoop: the DoublePlay’s powered by a 1GHz Qualcomm Snapdragon CPU and offers a 5MP rear-facing camera capable of capturing 720p HD video. Where it gets interesting, however, is in the DoublePlay’s design — it uses a 3.5-inch display on top, sliding out to reveal a 2-inch internal screen sandwiched in between both halves of the keyboard. As it turns out, both screens can be used separately or in tandem with each other, depending on your needs. No pricing or availability was specifically announced, but the presser appears to coincide with the 2011 National Texting Championship beginning October 26th, so the phone will likely launch around the same time. Perhaps we have a device here that’ll be a legend in another seven years?

Continue reading LG DoublePlay makes its official intro on T-Mobile, offers dual-screens and split keyboard

LG DoublePlay makes its official intro on T-Mobile, offers dual-screens and split keyboard originally appeared on Engadget on Mon, 17 Oct 2011 01:49:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourcePRNewsWire  | Email this | Comments
Engadget


PBS screens the cultural eye-candy early to Apple devices, ushers iOS users past the public velvet rope

Posted by on Thursday, 22 September, 2011

If you’re a fan of HBO’s Boardwalk Empire, you’ll probably want to tune in to PBS’ new Prohibition-era doc — on your iOS device. That’s right, the federally-funded public station’s hip to our digital distributing times, and is giving an early access viewing window to users of its PBS app across Apple’s iPad, iPhone and iPod Touch. The high-brow art’ll get its stream on September 23rd, with the full series to air on broadcast from October 2nd through the 4th. While the doc’s two subsequent episodes will also stream live day and date on PBS’ video hub, your mobile apps won’t get the visual goods until the day after air. Of course, if that bevy of options doesn’t jive with your busy schedule, you can always download the show direct from PBS or iTunes. Official PR awaits you after the break.

Continue reading PBS screens the cultural eye-candy early to Apple devices, ushers iOS users past the public velvet rope

PBS screens the cultural eye-candy early to Apple devices, ushers iOS users past the public velvet rope originally appeared on Engadget on Thu, 22 Sep 2011 21:14:00 EDT. Please see our terms for use of feeds.

Permalink CNET  |   | Email this | Comments
Engadget


Samsung wants to own your first, second and third screens

Posted by on Monday, 12 September, 2011

Over the past year or so, Samsung has tried to reward app makers for building exciting new experiences on its connected TVs, by introducing Free the TV Challenge app developer contests in different regions around the world. So far, that strategy has helped grow its app store to include more than 900 choices. But now Samsung is looking to extend its influence beyond just the TV with a contest aimed at apps that create converged experiences between multiple devices.

The latest version of the Free the TV Challenge is focused on apps developed to bridge the divide between the TV and mobile phones, tablets and PCs. By doing so, Samsung hopes to tap into consumers’ increasing use of so-called second-screen devices while they are watching TV. So far, that activity has mostly been limited to sending text messages to friends or commenting on social networks like Twitter or Facebook. However, a growing number of interactive applications are creating real connections between the events on-screen and the applications on devices that users are holding in their hands.

Creating interactive second-screen apps is also one way to promote sales of other devices that Samsung makes. While the contest will be open to any mobile or computer operating system — whether it be Android or iOS, Windows or Mac — the Samsung is clearly hoping that some of these second-screen experiences will use the contest to create deeper experiences between its TVs and its own mobile and tablet devices.

In the same way that Apple’s introduction of AirPlay — which enables owners of both an iPad and Apple TV to stream content from their tablets to the big screen — has made a purchase of both products more compelling, Samsung believes that deeper integration between its products could give consumers more reason to buy not just a Samsung connected TV, but also an Android-based Samsung mobile handset or Samsung Galaxy Tab.

With the exception of Apple, however, very few CE manufacturers have been successful with such a strategy. Sony, for instance, tried for decades to convince consumers to buy across its ecosystem of TVs, laptops, handheld media players and the like, with little success. That said, Samsung is in a strong position, with solid mobile products and a leading TV product line, to offer a compelling cross-device solution.

Interestingly enough, Samsung has already had some notable converged applications from previous app developer contests. That includes MOVL’s WeDraw, which enables users to create images on their mobile devices that can be seen on the TV screen and was the winner of last year’s challenge. Since then MOVL has gone on to create similar apps for Google TV and PCs.

More than just reaching a big audience of Samsung connected TV owners, there’s a sizable cash prize for developers to compete for: First prize in the latest edition of Samsung’s app contest will win 0,000, as well as a 65″ TV priced at around ,000, a Samsung Galaxy Tab 10.1 and a spot at CES. Second and third price will win ,000 and ,000 respectively, as well as a 55″ TV valued at around ,500 and a Galaxy Tab 10.1 each.

Related research and analysis from GigaOM Pro:
Subscriber content. Sign up for a free trial.

  • What the Google-Motorola deal means for Android, Microsoft and the mobile industry
  • Mobile Q2: Smartphone growth surges; iPad’s rule continues
  • A Media Tablet Forecast, 2011 – 2015



alt=''
border='0'
/>


GigaOM


Samsung wants to own your first, second and third screens

Posted by on Monday, 12 September, 2011

Over the past year or so, Samsung has tried to reward app makers for building exciting new experiences on its connected TVs, by introducing Free the TV Challenge app developer contests in different regions around the world. So far, that strategy has helped grow its app store to include more than 900 choices. But now Samsung is looking to extend its influence beyond just the TV with a contest aimed at apps that create converged experiences between multiple devices.

The latest version of the Free the TV Challenge is focused on apps developed to bridge the divide between the TV and mobile phones, tablets and PCs. By doing so, Samsung hopes to tap into consumers’ increasing use of so-called second-screen devices while they are watching TV. So far, that activity has mostly been limited to sending text messages to friends or commenting on social networks like Twitter or Facebook. However, a growing number of interactive applications are creating real connections between the events on-screen and the applications on devices that users are holding in their hands.

Creating interactive second-screen apps is also one way to promote sales of other devices that Samsung makes. While the contest will be open to any mobile or computer operating system — whether it be Android or iOS, Windows or Mac — the Samsung is clearly hoping that some of these second-screen experiences will use the contest to create deeper experiences between its TVs and its own mobile and tablet devices.

In the same way that Apple’s introduction of AirPlay — which enables owners of both an iPad and Apple TV to stream content from their tablets to the big screen — has made a purchase of both products more compelling, Samsung believes that deeper integration between its products could give consumers more reason to buy not just a Samsung connected TV, but also an Android-based Samsung mobile handset or Samsung Galaxy Tab.

With the exception of Apple, however, very few CE manufacturers have been successful with such a strategy. Sony, for instance, tried for decades to convince consumers to buy across its ecosystem of TVs, laptops, handheld media players and the like, with little success. That said, Samsung is in a strong position, with solid mobile products and a leading TV product line, to offer a compelling cross-device solution.

Interestingly enough, Samsung has already had some notable converged applications from previous app developer contests. That includes MOVL’s WeDraw, which enables users to create images on their mobile devices that can be seen on the TV screen and was the winner of last year’s challenge. Since then MOVL has gone on to create similar apps for Google TV and PCs.

More than just reaching a big audience of Samsung connected TV owners, there’s a sizable cash prize for developers to compete for: First prize in the latest edition of Samsung’s app contest will win 0,000, as well as a 65″ TV priced at around ,000, a Samsung Galaxy Tab 10.1 and a spot at CES. Second and third price will win ,000 and ,000 respectively, as well as a 55″ TV valued at around ,500 and a Galaxy Tab 10.1 each.

Related research and analysis from GigaOM Pro:
Subscriber content. Sign up for a free trial.

  • What the Google-Motorola deal means for Android, Microsoft and the mobile industry
  • Mobile Q2: Smartphone growth surges; iPad’s rule continues
  • A Media Tablet Forecast, 2011 – 2015



alt=''
border='0'
/>


GigaOM