Posts Tagged Sequel

First Look: Motorola’s Xoom Sequel, The Xyboard Tablet

Posted by on Monday, 12 December, 2011

Motorola is taking another shot at the tablet game with the Droid Xyboard, the company’s latest Android device to hit Verizon stores. After getting our hands on one this afternoon, we found that it’s a solid, well-performing slate that’s easy on the eyes. Too bad it has such a stupid name.



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First Look: Motorola’s Xoom Sequel, The Xyboard Tablet

Posted by on Monday, 12 December, 2011

Motorola is taking another shot at the tablet game with the Droid Xyboard, the company’s latest Android device to hit Verizon stores. After getting our hands on one this afternoon, we found that it’s a solid, well-performing slate that’s easy on the eyes. Too bad it has such a stupid name.



Wired Top Stories


Booyah tries to regain location gaming magic with MyTown 2

Posted by on Thursday, 27 October, 2011

Booyah was one of the early leaders in the location gaming market with MyTown, a check-in game that raced out ahead of Foursquare and Gowalla, but differentiated itself with its Monopoly for the real world approach. After 4.5 million downloads of MyTown, Booyah is back with MyTown 2, a new take on gaming that incorporates more of a CityVille approach while still using the real world as a game board.

MyTown 2, a universal iOS app which hits the App Store Thursday, works the city building angle but allows you to apply it to the real world. The original game also allowed you to buy real locations but the sequel now comes with an overhead view of the world that looks more like CityVille and We Rule. It also changes some of the mechanics. Now the price of a location is based on its real-world popularity with other players, who can also own the same property, and that also determines how much money the location produces. Gamers look to expand their town’s population, which allows players to build more business and improve their economy. Check-ins are no longer necessary to buy locations, but can be used to get bonuses, boosts and special rewards.

Booyah CEO Jason Willig, who replaced founder Keith Lee a month ago, said the sequel tries to find game experiences from the first game that spoke to people and expand upon them.

It’s an interesting move for Booyah, which has moved away from location-based gaming with titles like Night Club City and Early Bird. It’s now showing it still wants to innovate on this idea of location-based gaming. Booyah was never really in competition with Foursquare and Gowalla, which provide more of a utility for check-ins. And now those companies are moving even further away from their gaming mechanics while MyTown is trying to be even more like a real game.

I think it’s interesting that MyTown has also de-emphasized the check-in, which Willig said is not central to the game anymore but can serve more like a slot machine providing extras. It reminds of what Ville Vesterinen, founder of location-based game Shadow Cities noted, that much of location games are played from home or work so games need to allow people to play without necessarily always venturing out into the real world. Will MyTown 2 find an audience? Its predecessor raced out to 3 million downloads in its first year though growth slowed after that. MyTown 2 has got an interesting take on city-building in the real world and I’m hoping it can help explore more of the location-gaming genre, which is still just getting going.

Booyah could use some more momentum to justify the almost million it’s raised from Kleiner Perkins Caufield & Byers, Accel and DAG Ventures .

Related research and analysis from GigaOM Pro:
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6 More Ridley Scott Films Ready for Sci-Fi Reboots

Posted by on Sunday, 21 August, 2011

Once he finishes Prometheus, Ridley Scott will get to work on some kind of new Blade Runner film — a sequel, prequel, reboot or something. In the world of nerdia that’s big news, but it also leaves a lot of unanswered questions about what he plans to do with one of sci-fi’s essential films.



Wired Top Stories


Zynga’s Pioneer Trail is like The Oregon Trail without the typhoid

Posted by on Sunday, 14 August, 2011
Zynga has finally released The Pioneer Trail, the long promised sequel to FrontierVille on Facebook. Those familiar with The Oregon Trail will be right at home here but there’s no indication as yet that you can die of dysentery. The game abandons many of Zynga’s social gaming trademarks; rather than doing anything related to farming, players must instead journey across one of three maps. The creators claim that each one of these maps is five times larger than any of the outfit’s previous games. Significantly, you can only play the game with three friends, as each player is awarded specific skills necessary to reach “Fort Courage” at the finish. The company hopes that by forcing four players together it will create “intimate gaming” experiences (translation: you can’t give up if you get bored, friends are relying on you). Each map is said to take three weeks of hard pioneerin’ to complete and if that still leaves you cold, remember: there’s always that history textbook waiting in your app queue.

Zynga’s Pioneer Trail is like The Oregon Trail without the typhoid originally appeared on Engadget on Sun, 14 Aug 2011 03:31:00 EDT. Please see our terms for use of feeds.

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Motorola Droid 3 Lightning Review: Another Summer Sequel [Lightning Review]

Posted by on Friday, 5 August, 2011
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