Posts Tagged Square Enix

Dear Square Enix: Just remake Final Fantasy VII already

Posted by on Friday, 19 March, 2010

I’ll just point you in the direction of this weird rant… thing about Final Fantasy. It sorta explains the differences between Final Fantasy I and Final Fantasy XIII. Something about honor and inns and whatnot. Yeah. More importantly, let’s discuss the possibility of Square Enix remaking Final Fantasy VII, because that hasn’t been done before on the Internet.

The latest bit of news, if you can even call it that, is that the director of Final Fantasy XIII, Motomu Toriyama, has admitted that he’d “really want to remake FFVII” if he had the manpower, and if the remake could live up to FFXIII’s high standards.

I really don’t understand what the hold up is. Square Enix surely must know that, even if it were to spend a nice chunk of change remaking the game—and not just the obvious graphical overhaul, but fleshing out the script, hiring voice actors who can read at an 8th grade level (i.e. not American~!), etc.—it would still make $UNLIMITED at retail. What PS3 owner wouldn’t buy the game? How many people would buy a PS3 specifically to play the game? It would be a gigantic success, guaranteed.

Like, it could be total garbage and people would still lap it up.

The only reason I could see Square Enix not remaking the game is because they’d feel it was an admission that every Final Fantasy since FFVII was a failure in some capacity. That’s completely not true, but perhaps that’s the fear?

via Kotaku



Chaos Rings: Square Enix releases fantastic trailer for iPhone-exclusive RPG

Posted by on Thursday, 18 March, 2010

Japanese video gaming powerhouse Square Enix has released a handful of hit titles for the iPhone already (including Final Fantasy I and II), but the next one, an RPG named Chaos Rings, is poised to blow them all out of the water. Officially announced [JP] today, the game’s trailer shows absolutely amazing graphics.

There will be five scenarios in the game, a turn-based battle system, boss fights, and “five 2-person teams that enter into a battle tournament to the death” (the game’s main storyline revolves around said tournament). Square Enix says Chaos Rings will be an original iPhone title with optimized touch controls. And it seems to have the best graphics seen on the iPhone so far.

The company released the trailer for Chaos Rings just a few hours ago. It’s in Japanese, but that doesn’t matter too much in this case. Expect the title to hit the App Store “soon”, at the very least within this year (judging from the trailer, the game could be pretty much finished).

Here it is:

Via andriasang



The many varied opinions of Final Fantasy XIII: Was Square Enix trying to please too many people simultaneously?

Posted by on Saturday, 6 March, 2010

Final Fantasy XIII comes out on Tuesday, but Square Enix’s review embargo must have lifted yesterday, since pretty much ever Web site ever has published their review. Not us, of course. That’s fine. I’ll just buy the game and play it quietly by myself next week. Be that as it may, let’s see what people are saying about it.

First thing’s first: if you have both a PS3 and Xbox 360, you really ought to get the PS3 version. Eurogamer goes into the technical details, but the gist of it is this: the Xbox 360 version runs at a rubbish resolution compared to the PS3. When you consider that Square Enix had to squeeze a filled-to-the-brim Blu-ray disc (50GB) into three Xbox 360s discs (each disc maxes out at 6.8GB), well, mazel tov, Squeenix programmers! It’s a technical achievement, yes, but the PS3 version is clearly the superior game. Go ahead, PS3 fans, hoot and holler till your throat is sore.

With that out of the way, the reviews. With the exception of one really high-profile negative score, all the gaming publications that I care about gave the game good marks. You all already know that I think review score numbers are dumb, but I’ve read most of the big reviews from start to finish (I should get a job at a publishing company!), so I have a basic idea of where they’re coming from. Eurogamer, always a fine site for reviews, did go out of its way to praise the game’s battle system, a modified version of the ATB system we’re all familiar with:

Which brings me to Final Fantasy XIII’s star attraction, and the one area where its pacing is thrilling and perfect. Its all-new version of the series’ Active Time Battle (ATB) system has been controversial, and initially seems worryingly basic. It takes a few hours to reveal its true colours; in the end it turns out to be radical, ingenious, elegant and exciting to use.

1UP, another site I usually read for my reviews (I’m an old EGM fan, you see), is no less positive:

In practice, however, FFXIII is far from awful. It’s unquestionably a huge departure for the series, but taken on its own merits, it works. If the quality of a game is defined by how well it lays down a series of objectives and proceeds to fulfill them (traditions be damned), FFXIII is an unqualified success. Yes, it abandons a great many RPG traditions, but it does so in the name of creating a highly focused experience. The elements it abandons are features Final Fantasy has rarely done as well as the competition, while the components it retains are the ones Final Fantasy does best.

But enough praise—what’s wrong with the game?

IGN UK sums it up quite well:

But the lack of anything substantial to do beyond fleeing and fighting soon brings the game crashing back to earth, and even when the walls are lifted Final Fantasy XIII’s world can seem strangely lifeless. As a technical feat the game is a triumph, but it seems a slave to its own spectacle, manacling the gameplay to serve its own bombastic vision and ultimately while the excellent combat and stunning visuals are enough to recommend it, they’re not enough to earn it a place amongst the series’ top rank.

Edge magazine, probably the closest thing video games journalism has to a paper of record, um, hated the game, giving it a 5/10.

It’s a significant prop to a story that has moments of poignancy and a few good characters, but ultimately falls flat. This is such a well-realised world that to have it inhabited by Final Fantasy clichés is especially disappointing. Hope (really) is a kid tormented by the death of his mother. Vanille’s an over-sexualised nonentity. Sazh is a convincing argument against Danny Glover and Lionel Richie ever again being combined into a single character. The biggest problem is that there’s simply no one else. Outside of the main party, every single character in this game is either a cackling cipher, a bystander with a few repeated lines, or a deus ex machina who’s there and gone within the space of a cutscene.

Wow, you really don’t want to see any of your characters referred to as a deus ex machina, so that’s not good.

So I don’t know what to say. I do have the feeling that Final Fantasy XIII is a game that would have been bought sight-unseen by many, many gamers. I’m one of those gamers: even if every single publication under the sun absolutely hated the game, I’d still buy it and probably love. I’m a Square Enix apologist, and I don’t care what anybody thinks about that fact. You do get the sense that Square Enix was trying to appease people who’d have no interest in the series to begin with, and that makes no sense at all. Some people, myself included, do like an old school JRPG every now and then, so Square Enix would have done better to play to its true fans than trying to rope in the Modern Warfare 2 crowd, so to speak. There’s nothing wrong with a linear story—do we hate novels because they’re linear?—and I don’t mind level grinding every now and then. I never finished Dragon Quest VIII for the PS2, but I’d have no problem putting that up against Western classics like Mass Effect or Fallout 3 (with apologies to fans of the orignial Fallout games—No Mutants Allowed and all that!)

But, like I said, I could sit here and write 30,000 words on the game, and it wouldn’t convince people one way or another about the game’s value. Final Fantasy is just one of those things.



Oh look, a video review of Final Fantasy XIII from GameSpot

Posted by on Friday, 5 March, 2010

GameSpot just published a video review of Final Fantasy XIII. It’s the first review of the localized version of the game (at least I think it is!), so I’m putting it up here. Let’s watch it.

I mean, I’ll get the game regardless of the review. Square Enix could a complete piece of junk and I’d still buy it at this point.

I will say: did the reviewer have a charisma removal surgery? Put some personality in your voice, for Pete’s sake.



Final Fantasy for iPhone: First trailer and new screenshots

Posted by on Friday, 12 February, 2010

In case you haven’t heard already, Final Fantasy I and II are heading for the iPhone. Originally released in Japan in 1987 and 1988, respectively, for the NES, it took a while for the now legendary RPGs to go America, but they did (on various platforms). And now Square Enix is planning special versions for the iPhone/iPod touch, both in Japanese and English.

The company just published the first trailer for the iPhone installments on its Japanese YouTube channel, and it looks great. The new screenshots above show gameplay scenes from Final Fantasy II.

And here’s a new screenshot for Final Fantasy I. Square Enix says the circle button on the bottom right will be used to make your characters dash:

It’s unknown at this point when exactly the games will be available for download (the trailer just says “soon”), but you can follow Square Enix’ official Twitter account (in English) to be always up-to-date. Too bad their dedicated “Final Fantasy for iPhone” site is pretty dull currently.

Here’s the first trailer:



Final Fantasy XIII bundle coming to America

Posted by on Friday, 12 February, 2010

Get ready to spend some Gil – it looks like Square isn’t going to ignore the US this time. Square Enix and Microsoft just announced that they are putting together a special Final Fantasy XIII Xbox 360. And while these are normally restricted to Japan, this time you’ll actually be able to buy one without have to pay to import it!

So what do you get for your dollar? It’s a nice set actually. The bundle includes an Xbox 360 engraved with the Final Fantasy XIII name, two wireless controllers, some exclusive downloadable avatar items, and a standard edition copy of the game. The 360 also has an exclusive limited edition faceplate designed by the man responsible for the character design, Tetsuya Nomura. We don’t know how much this bundle will cost (other bundles went for $299 when they came out), but we do know that it’s going to be available on March 9th.

From the press release:

XBOX 360 FINAL FANTASY XIII SPECIAL EDITION BUNDLE ANNOUNCED AS ANTICIPATION BUILDS FOR THE BIGGEST VIDEO GAME LAUNCH OF 2010

Tetsuya Nomura-Designed FINAL FANTASY XIII Limited Edition Faceplates to Also be Released

WHAT: In celebration of the launch of one of the most highly anticipated games of 2010 and the debut of the FINAL FANTASY series onto the Xbox 360® video game and entertainment system from Microsoft, Square Enix, Inc. and Microsoft have announced the FINAL FANTASY XIII Special Edition Bundle.

Fans looking to purchase a “next generation” console will note that this Special Edition is not only an amazing value, but also the only console outside of Japan to be bundled with the game. The bundle includes a 250GB Hard Drive engraved with the FINAL FANTASY XIII name, two Wireless Controllers, exclusive downloadable avatar items and a Standard Edition copy of FINAL FANTASY XIII.

Additionally, Square Enix’s famed character designer, Tetsuya Nomura, has created an exclusive FINAL FANTASY XIII Limited Edition Faceplate that will be available promotionally in very limited numbers. Players can immerse themselves in the complete FINAL FANTASY XIII experience this March.

WHEN/WHERE: The FINAL FANTASY XIII Special Edition Bundle is available for pre-order now and in-stores beginning March 9, 2010, while supplies last.

The FINAL FANTASY XIII Limited Edition Faceplate will be available promotionally in fixed, limited quantities at select retailers in North America, Europe, Australia and New Zealand.