Posts Tagged Wii Remote

Low-Cost Multi-touch Whiteboard using the Wiimote

Posted by on Wednesday, 7 July, 2010

Using infrared (IR) light pens and the Wii Remote, it is possible to create very low-cost multi-point interactive whiteboards and multi-point tablet displays. Johnny Chung Lee, Carnegie Mellon University. The software can be downloaded at johnnylee.net
Video Rating: 4 / 5


The Benefits of Wii Classic Controller Pro And Just How The Peripheral Works

Posted by on Thursday, 1 July, 2010

Despite the innovative and revolutionary technology exerted by the Nintendo Wii and its controllers, there are large groups of gamers who proceed to favour the old fashioned method of gaming by using traditional joypads. Now, the Wii has at all times catered for this fact, and are aware that the Wii remote and nunchuk are maybe not suited to lengthy bouts of videogaming, and so have always provided pad options. This choice has now been upgraded even further with the Wii Classic Controller Pro.

The first Wii pad served its purpose, but was blighted by quite a few design flaws that have been constantly addressed by the public. The Wii Classic Controller Pro has ironed out a variety of these quibbles to offer a better gaming choice.

It seems that Nintendo have paid attention to different console pads with their revamp, because the updated Wii Classic Controller Pro has features closely resembling the PS3 controller. The simplified grips, for example, mirror the PS3 design, and this will definitely please the naysayers who claimed the previous version to be too difficult to hold.

The upper shoulder buttons have additionally been brought lower on the Wii Classic Controller Pro to cater for the shorter- digited gamers, and the external wire has been moved from the fidgety lower rim to the upper centre, so as to not impede gameplay. As a further advantage, the Wii Classic Controller Pro will be available in a spread of hues.

Nintendo have definitely ironed out the obvious mistakes from their previous design, as it appears the old-fashioned way is still the best. The Wii Classic Controller Pro is comfortable and simple to use, perfect for long winded games and followers of the classic design.


Johnny Lee: Wii Remote hacks

Posted by on Monday, 14 June, 2010

www.ted.com Johnny Lee demos his amazing Wii Remote hacks, which transform the game piece into a digital whiteboard, a touchscreen and a head-mounted 3-D viewer. A multi-ovation demo from TED2008.


Super Mario Galaxy – Gizmos, Gears, and Gadgets

Posted by on Thursday, 3 June, 2010

Rolling Gizmo Galaxy Gizmos, Gears, and Gadgets As you watch this video, you may be wondering why I have such a low Star count if I already had all 121 Stars as Mario. (That is, if you already know how to get the 121st Star as Mario.) That’s because I uploaded this mission long ago playing through the Luigi quest. So for this one, I didn’t have to go play the game. I already had it on my computer! As for this stage, it was pretty easy for a Trial Galaxy. Now, the Bubble Blast Galaxy–THAT I had a ton of trouble with. Anyone who’s played Super Monkey Ball: Banana Blitz will feel right at home with this. Except that the Wii Remote is vertical for this instead of horizontal.
Video Rating: 4 / 5

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PlayStation 3 Dualshock 3 Wireless Controller

Posted by on Sunday, 30 May, 2010

PlayStation 3 Dualshock 3 Wireless Controller

  • Pressure sensors that rumble with each action making every impact feel like you’re right in the game
  • Sixaxis highly sensitive motion technology senses your every move
  • Features Bluetooth technology for wireless game play
  • The PlayStation 3 system can support up to seven wireless controllers at one time
  • Can be charged at any time through the PlayStation 3 system using the controller’s USB cable

The Dualshock 3 wireless controller for the PlayStation 3 system provides the most intuitive game play experience with pressure sensors in each action button and the inclusion of the highly sensitive SIXAXIS™ motion sensing technology. Each hit, crash and explosion is more realistic when the user feels the rumble right in the palm of their hand. It can even detect natural movements for real-time and high precision interactive play, acting as a natural extension of the user’s body. Dualshock 3 wireless controller utilizes Bluetooth technology for wireless game play and the controller’s USB cable to seamlessly and automatically charge the controller through the PlayStation 3 system at anytime.
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View larger.Key Features:Pressure sensors that rumble with each action making every impact feel like you’re right in the game.SIXAXIS™ highly sensitive motion control system senses your every move Features Bluetooth technology for wireless game play; the Pl

Rating: (out of 612 reviews)

List Price: $ 54.99

Price: $ 36.99

Wii MotionPlus

  • Wii Remote sold separately

Simple. Intuitive. Easy to use. Connect the Wii MotionPlus™ accessory to your Wii Remote™ controller to increase accuracy and enhance play control on compatible games. Look on the back of Wii Game Disc packaging to see which games are specially designed for use with Wii MotionPlus. Wii MotionPlus contains additional sensors that make the Wii Remote respond to the slightest movement, motion, or twist of the wrist. Wii MotionPlus must be used with a Wii Remote, which is sold separately. When used with specially designed games, Wii MotionPlus tracks players’ movements in finer detail and with greater accuracy than ever before, building upon the innovative wireless function of the motion-sensing Wii Remote™ controller. Even the slightest twist of the wrist or turn of the body is replicated exactly on the TV screen, allowing users to become even more immersed in Wii game play. Designed for easy attachment to the Wii Remote controller which is sold separately.Simple. Intuitive.

Rating: (out of 210 reviews)

List Price: $ 19.99

Price: $ 13.99

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Just What To Expect With The Impressive Wii’s Red Steel 2!

Posted by on Sunday, 16 May, 2010

number of exclusive titles, including Red Steel. This game was basically a FPS wherein the gamer could switch between gun action and sword action by employing the Wii remote or nunchuk. This impressive gameplay generated high excitement throughout the videogame community, and the game was amongst the highest selling launch titles for Nintendo’s console. Developers Ubisoft have finally developed a sequel, and Wii’s Red Steel 2 is coming out this Spring.

Wii’s Red Steel 2 is shifting the action from the Mafia orientated mob storyline of the first game and heading to a desert environment, wherein you control the enigmatic ‘Swordsman’. In quest of vengeance on a range of enemies, you fight your way through varied locales using the identical play method as in the original.

The controls are fine tuned to a high extent with this game. Despite the high sales of the original, one problem that was regularly cited by critics was that the controls did not accurately convey gamer actions to the screen. By employing the new WiiMotion Plus Wii’s Red Steel 2 intends to counteract this problem considerably.

Also, the game takes a fresh graphical approach. Rather than the realistic finish of the original, Wii’s Red Steel 2 is done with a cell shaded look, giving the game an impressively stylised finish. Multiplayer has additionally been dropped from this game, as Ubisoft state they wanted to put all their energy into making the most effective single player campaign feasible.

The initial Red Steel was really a flawed work of art; it had all the potential to be an impressive and innovative game but was just defeated by below-par controls. If Wii’s Red Steel 2 can rectify this problem, then we may be seeing a truly impressive game.